Originally Posted by Hastar 
I think it has a very clean look to the interface and very nice. I would love to see turn based combat but it looks like Eye of the Beholder combat which is fine for a game like this.
Thanks!
As you might have read, the game is 100% turn-based, combat & movement. There was a thought to make it real time but i never understood the combination of grid movement & real time combat i.e. EOB or Grimrock.
The game is trying to be a mix of Eye of the Beholder and Might and Magic 3-5. However, the combat can be very fast to resolve or slow, depending on players. Not faster than MM3-5 battle, but fast enough.
I don't like phase systems (Grimoire i believe?) where one has to prepare many actions before the action, as i find it slow. It could be possible to
cache actions, but are not implemented yet.