Dead State - Update #26, Greenlight

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SasqWatch
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DB have Deadstate available for voting on Steam Greenlight, and pre-order digital copies of the game are available from their web-site.
Dead State is now on Steam Greenlight, which means that you can vote to see Dead State added to Steam when it is released. If you have a Steam account, all you need to do is go to the Community tab and enter the Greenlight section. The more people that vote for Dead State, the higher chance we have of getting approval to release on Steam, so don’t forget to tell your friends too.

Why would we like to be on Steam?

1. We will launch on Steam.
2. We will be able to provide Steam keys to activate Dead State on Steam to all backers who want them.
3. It's one of the largest distribution platforms and it would really help our game a lot.

Of course, we are still providing DRM-free copies for those who backed us, so don’t worry – we’re not going to force anyone to use a service exclusively.

For those who missed out on the Kickstarter but have still been following the progress of Dead State, we now have pre-orders available for our digital copies and digital deluxe copy (which is the game plus MP3s and digital “Making of Dead State” book). For more information, go to our Dead State website or click on this link for more details:

http://www.irontowerstudio.com/forum/index.php/topic,3248.0.html
More information.
 
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I did not contribute to their kickstarter and thought would contribute now, but the standard edition is £21.34 ($30) which I thought is a bit expensive for an indie (compared to $15 for Shadowrun returns and other kickstarters).
 
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um ..maybe you should state thats its pre-orders that are available on their site, and not actually the game as such.
 
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um ..maybe you should state thats its pre-orders that are available on their site, and not actually the game as such.

Fixed.
 
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One question that is expected to be answered by Kickstarter is integrity.

Very often, publishers are introduced as integrity breakers, they push developpers out of the set game design. They are the

Sometimes, the financial pressure is used to explain a breach in integrity: you borrowed money and must sell the game to pay it back so you had to change the game design.

KS provides studios with a situation none of these excuses work: they have no publishers and the game developpment is paid upfront.

When this breach in integrity repeats enough, it will add new stones to confirm the part of publishers as scapegoats to cover for choices made by developpers themselves.

In their update, they even confirmed that you will be able to game the system by getting results you'd not have otherwise. The relationship between what is happening in the shelter and the combat field is broken. It wont reflect your leadership. A poor leadership's consequences will likely be mended on the field by getting unrelated to the shelter ambiance results.

Strategy is also sold as tactics: the management of a love affair in a tactical team is no tactics, it is strategy. Known for some time now, as many advise this kind of situation to be avoided because tactics is not strategy.
 
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