Dhruin
SasqWatch
Ten Ton Hamer is another site with some impressions of Reckoning:
More information.The world feels huge, yet familiar. There is a potential play time of 200 hours in this game, so you can imagine the sheer size and detail of the world. The intent behind the design was familiarity and to feel that Amalur is worth defending. The level of realism in the game is set to a level where the world is believable yet mystical. Everything was hand-placed in the world; there was no auto-generation of terrain or debris. This is particularly evident as the game switches between day and night cycles which are set at a 1:30 ratio. At night, lights will come on and town residents will head to pubs or go to bed to sleep.