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December 8th, 2017, 22:33
Well games are supposed to be fun. Of course a professional game reviewer will have to play bad or mediocre games, be bored, and slug through them. But am I correct that you think that reviewer should play an entire game through whatever the normal difficulty is and not switch to another difficulty if that makes the game more "fun?" That's like making a chess professional play a chess program at normal difficulty. How can he possibly determine if it would be interesting for the majority of players?
I also work in a very different field than you, apparently. I teach children, which can be challenging, enjoyable, frustrating, and difficult. If I purposefully made my job boring than I think it would a torment for everyone involved. Sure I have the responsibility to import certain information, but how I do that is up to me.
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