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Default Cube World - News Roundup

July 20th, 2013, 00:16
I have rounded up various links for the alpha released Cube World. It's a voxel-based exploration RPG being developed by one man. Here is the webpage.

Up first we have an Alpha review from Entertainment Buddha giving the game a 8/10.

The Awesome: Pets, Weapon customization, Beautiful yet simple scenery, Scale of the map The Not so Awesome: Limited crafting options, No tutorials for game mechanics, Hard for newcomers

Cube world is a paid alpha that contains a lot of game for such early development and speaks volumes for this type of business model, especially after recent problems with Kickstarter projects. It’s relatively cheap and incredibly fun in multiplayer; though expect to have a few rough first hours getting your bearings in the game.
Up next we have two previews.


On the surface, Cube World is a very simple game, but under the hood it is a complex and feature rich experience, one which I would recommend to any gamer, no matter what your preferred Genre is.

If you are interested in Cube World still, but unsure whether to take the leap of faith and buy it, I can only suggest watching some YouTube videos and checking out the feature list and what is planned on the website.

Cube World while very similar in looks to Minecraft, that and the levels being procedurally generated, is where the similarities end. Cube World is more about combat. You able to select for four different classes: Warrior, Rogue, Mage and Ranger. After the character creation, you are free to do whatever you please. Though most enemies will cut you down pretty fast when you start out. One thing I haven’t been able to try out yet is co-op which could make the game much easier.
And finally we have an impression article from

Cube World is stupidly gorgeous and the voxel graphics look just amazing, especially as you explore different biomes and watch the sun rise and set, or as you scamper through a cave with your lantern out. But there’s just no instruction at the moment on what to do or how to do it, and the game’s mechanics (again, in this alpha state) just boil down to “let’s go and murder these adorable animals together”.

As the game keeps updating and new features are added, Cube World will eventually shape itself into something very special. It’s got a lot of promise and it’s a heap of fun to play, but without another person around it quickly becomes very clearly shallow. If you haven’t got a friend who would be keen to pixelate out with you, it might be worth leaving it for a while.
More information.
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Last edited by Couchpotato; July 20th, 2013 at 02:41.
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