magerette
Hedgewitch
- Joined
- October 18, 2006
- Messages
- 7,834
It was hard for me to choose exploration over combat, so I understand your point. I think a game that did a lot of combat while keeping up the rpg elements was Divine Divinity--it used some of the Diabo style but put in way more quests, dialogue and characters. More games ought to try that.
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- Joined
- Oct 18, 2006
- Messages
- 7,834