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February 3rd, 2018, 14:52
It would not take much code to write a game like this - probably less than 4000 lines. The graphics and sound would be the bulk of the work (imho). Multiplayer shouldn't be that hard - maybe an additional 2000 lines with the bulk depending on his model (pvp or co-op) - the question is would he used peer model or client/server model.
This reminds me of something that was released 7 or 12 years ago (can't quite remember the name of the game - but the art and style is very similar). I just don't see what this game has going for it over the 100's of similar games the past decade other than the creator.
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