"It’s another example of D&D’s underpinning limiting Larian from truly stretching their creativity. It’s certainly not the worst I’ve played in a CRPG, but combat feels somewhat dated in a genre that has since evolved."
So D&D's underpinning limits Larian from stretching their creativity in creating a D&D game using the D&D ruleset?!?
This kid is obviously more of a Larian fan than a D&D fan.