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February 1st, 2012, 19:42
This above quote struck me the most:
SWTOR was designed to be fast leveling ON PURPOSE. Leveling was made fast to get Players to the content that Bioware believes is MOST important… lvl 50 PvP (#1) and Raiding (#2).
Is this true? It completely kills any inkling of desire I had to try the game.

EQ was also my first MMO and, while I realize there is some nostalgia going around, I think it was indeed more social. And more difficult. Nowadays, there is so very little camaraderie felt between group members (if a group is even required… but that is another matter). You join a group and 30 minutes later leave without a hello or goodbye. It's all so sterile.

People are generally so focused on self-gratification, that they dismiss most of everything else. In EQ, yes you camped a spot for hours… but you did so while having fun with others.
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