Grotesque Tactics 2 - Reviews @ eGamer and Gamers Daily News

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SasqWatch
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Two more reviws has surfaced for this game. The first one comes from eGamer which finds the game "lacking" - a quote:
Grotesque Tactics 2: Dungeons & Donuts lacks perceivable depth necessary to warrant a serious purchase. The game may be a serious departure from the norm, but the usage of parody does not cover up the cheesiness of the storyline and the general "un-funniness" of the whole affair.
The second and last one comes from Games Daily News, 8/10 - GDN also gives this game a GDN Silver Award. A quote from the review:
In all, I found Grotesque Tactics 2 to be a hilariously excellent game and a wonderful diversion to all the serious RPGs out there. I would highly recommend it to anyone that wants a good RPG that has more than a little tongue in cheek.
More information.
 
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Grotesque Tactics 2 =

turn based combat + crpg-inside-jokes + hilarious story + cooking(!) + over the top humor => fun game

7.5 out of 10 for all crpg-fans who are playing each new crpg anyway.
 
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So it sounds like the key difference between the two reviews is that one enjoyed the humor and the other didn't. Personally I'm much more interested in the gameplay, I had no problem with the humor in the original but I didn't enjoy the actual game at all.
 
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Surprised that they wouldn't have made any attempt to refine the gameplay/interface given how much criticism the original got for it. Sequels usually try to make some improvements/changes.

The gameplay is the same.
 
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sure there are a lot improvements:

- better handling
- different graphic style
- more skills
- more boss enemies
- talent system for char development
- faction system with reputation
- better quests with some riddles
- more items (cooking)
- a bit non linear gameplay with 3 endings
 
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Ah see now that's what I meant when I was talking about being interested in the gameplay.

sure there are a lot improvements:

- better handling
- different graphic style
- more skills
- more boss enemies
- talent system for char development
- faction system with reputation
- better quests with some riddles
- more items (cooking)
- a bit non linear gameplay with 3 endings
 
Joined
Apr 14, 2011
Messages
2,163
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