Atari - Announce Neverwinter
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August 23rd, 2010, 21:56
I dont really mind cutting down on the number of classes, provided you have freedom to flesh out your character within the class.
Having a ton of overlapping/redundant classes with linear progression is not very interesting to me.
The way they describe co-op sounds a bit off-putting though. I have yet to see satisfactory AI NPC control in a game.
Might still try it as there is a dearth of games to play with the gf though…
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