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Fallout 3 - Review @ NMA
November 22nd, 2008, 03:19
Originally Posted by JDR13I think it's the same in Oblivion, anything of relevance shows up on the compass within a certain distance. The whole quest system is the same, you highlight a quest and the map will highlight where you need to go.
Are you serious? That's unbelievably stupid imo. So the Pip-Boy just magically knows when stuff is near??
So much for the joys of exploration.![]()
November 22nd, 2008, 13:27
I suspected as much, but I'm not paying any attention to them. They're small enough that they're easy to file with the bobbleheads as irritating consolized nonsense rather than serious impediments to enjoying the game. There are a whole bunch of those triangles around all the time anyway.
RPGCodex' Little BRO
November 22nd, 2008, 16:45
I was just looking through my manual and I noticed there is a Perk you can get at level 20 called "Explorer". It instantly reveals all locations on the map.
That has to win the award for the worst Perk ever in a Fallout game.
That has to win the award for the worst Perk ever in a Fallout game.
November 22nd, 2008, 17:09
You can only choose one of the level 20 perks, and that one is far behind Ninja and the one which grants you full AP after a kill in VATS (in my opinion). Why get worked up about a perk you are not very likely to pick?
SasqWatch
Original Sin Donor
November 22nd, 2008, 18:01
Originally Posted by MaylanderWho's worked up? I just think it's moronic to call the Perk "Explorer", when it obviously eliminates the need to explore at all.
You can only choose one of the level 20 perks, and that one is far behind Ninja and the one which grants you full AP after a kill in VATS (in my opinion). Why get worked up about a perk you are not very likely to pick?
Didn't realize you could only pick 1 level 20 perk, it'll be a long time before I'm anywhere near level 20 anyways.
Last edited by JDR13; November 22nd, 2008 at 18:26.
November 22nd, 2008, 19:01
Originally Posted by Prime JuntaHmm, yeah possibly, like I said I'm normally not bothered by it but as exploring is the best part of the game (exaggerated by the lack of communities) I'd rather it wasn't like this. It's something that is becoming/become standard and it's somewhat dull to see it in every game and possibly not really fitting to Fallout or Bethesda's games. In my opinion it lowers the longevity of the game because there's no challenge in finding something and that makes exploration less rewarding. I'm sure plenty of people will disagree but it is my humble opinion.
I suspected as much, but I'm not paying any attention to them. They're small enough that they're easy to file with the bobbleheads as irritating consolized nonsense rather than serious impediments to enjoying the game. There are a whole bunch of those triangles around all the time anyway.
November 22nd, 2008, 19:18
Level 20 is the maximum level, so when you reach it, you get to pick one more perk (as your level 20 perk), and that's it. After that, you simply don't get anymore experience points.
SasqWatch
Original Sin Donor
November 22nd, 2008, 22:07
@woges: Well, I certainly don't disagree. Yet another (if IMO fairly minor) thing to gripe about.
BTW, I turned up the difficulty to "hard," and now the game feels much better balanced -- I do have to watch my ammo, trade actively for spare parts and bullets, use mines and grenades to get myself out of trouble, and what have you. Much more engaging, not only because the combat is more challenging, but because it makes more of the mechanics worthwhile. My enjoyment of the game made a big jump.
BTW, I turned up the difficulty to "hard," and now the game feels much better balanced -- I do have to watch my ammo, trade actively for spare parts and bullets, use mines and grenades to get myself out of trouble, and what have you. Much more engaging, not only because the combat is more challenging, but because it makes more of the mechanics worthwhile. My enjoyment of the game made a big jump.
RPGCodex' Little BRO
November 22nd, 2008, 23:52
Sniper ammo doesn't seem very abundant probably why scavenger perk is recommended for them.
There's no way of being critical of design without it sounding like a gripe to somebody but I'm really not griping. Just opening stuff up for discussion.
There's no way of being critical of design without it sounding like a gripe to somebody but I'm really not griping. Just opening stuff up for discussion.
November 23rd, 2008, 02:00
Ah…I didn't realize you could change the difficulty mid-game. It makes sense though, Bethesda has included that option in their last few games.
RPGCodex' Little BRO
November 23rd, 2008, 12:59
The game is definitely easy. I thought I would have a problem when I began a game with a character with STR 4 PER 7 END 4 CHA 9 INT 6 & LUC 7, with tags on energy weapons, science and speech. Whenever I leveled up I put points into Energy Weapons, Lockpick, Medicine, Repair, Science, Sneak & Speech. In other words, my character is anything but a grunt.
In the first, I was forced to get by with a mix of small guns (shooting out all the ammo I had). I even used a minigun when I ran out of shotgun shells and bullets for my 10mm and my Chinese Assault Rifle.
Eventually I found my first laser pistol, but lack of ammunition was a problem.
Now I have covered about 20% of the map. I have 1200 microfusion cells, 2150 energy cells, 190 stimpacks, 8900 bottle caps. I have bought every expensive item available in Megaton & Rivet City. Note that my Barter is just 35 and I never placed a single point in it. I am approaching level 15…
My Plasma Rifle kills most things in 1 shot, except for master super mutant that take like 4 shots. I usually run around with 25% hp, more isn't needed to survive. I haven't even bothered getting better armor and if it wasn't for the "strong back" perk, I would have been better off with 1 in Endurance.
In the first, I was forced to get by with a mix of small guns (shooting out all the ammo I had). I even used a minigun when I ran out of shotgun shells and bullets for my 10mm and my Chinese Assault Rifle.
Eventually I found my first laser pistol, but lack of ammunition was a problem.
Now I have covered about 20% of the map. I have 1200 microfusion cells, 2150 energy cells, 190 stimpacks, 8900 bottle caps. I have bought every expensive item available in Megaton & Rivet City. Note that my Barter is just 35 and I never placed a single point in it. I am approaching level 15…
My Plasma Rifle kills most things in 1 shot, except for master super mutant that take like 4 shots. I usually run around with 25% hp, more isn't needed to survive. I haven't even bothered getting better armor and if it wasn't for the "strong back" perk, I would have been better off with 1 in Endurance.
--
Mankind must put an end to war or war will put an end to mankind. - John F Kennedy
An eye for an eye, and soon the whole world is blind. - Mahatma Gandhi
The world is my country. To do good is my religion. My mind is my own church. This simple creed is all we need to enjoy peace on earth. - Thomas Paine
Mankind must put an end to war or war will put an end to mankind. - John F Kennedy
An eye for an eye, and soon the whole world is blind. - Mahatma Gandhi
The world is my country. To do good is my religion. My mind is my own church. This simple creed is all we need to enjoy peace on earth. - Thomas Paine
Last edited by JemyM; November 23rd, 2008 at 14:47.
Reason: clarifying some points
November 23rd, 2008, 13:07
Yup, it looks like this is another of those games where Hard is the new Normal.
RPGCodex' Little BRO
November 23rd, 2008, 14:42
Originally Posted by JDR13I think "Revealer" would be the better word, then.
Who's worked up? I just think it's moronic to call the Perk "Explorer", when it obviously eliminates the need to explore at all.
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"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
November 23rd, 2008, 22:19
Originally Posted by JemyMHow much time have you spent ferrying items to shops for sale? I finished with half that cash and bought few expensive items.
Now I have covered about 20% of the map. I have 1200 microfusion cells, 2150 energy cells, 190 stimpacks, 8900 bottle caps. I have bought every expensive item available in Megaton & Rivet City. Note that my Barter is just 35 and I never placed a single point in it. I am approaching level 15…
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-= RPGWatch =-
-= RPGWatch =-
November 25th, 2008, 06:31
from what i've been hearing, Perks such as Sniper & Commando could clear out most of the enemies with the VATS system.
i wish there was a mod that binds keyboard hotkeys straight to PipBoy's sections such as maps, quests, etc.
i wish there was a mod that binds keyboard hotkeys straight to PipBoy's sections such as maps, quests, etc.
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• Intel C2D E4500 @2.20GHz • Kingston 2GB RAM (DDR2 667) • MSI NX 9800GT (512MB DDR3)
• Intel C2D E4500 @2.20GHz • Kingston 2GB RAM (DDR2 667) • MSI NX 9800GT (512MB DDR3)
Sentinel
November 25th, 2008, 09:11
The latter should actually be a patch, not a mod. Come on Bethesda, you promised not to screw up the PC interface again…
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