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Hint request for enter rogue guild
March 10th, 2009, 21:24
I'm already in third area that I have almost finished and didn't see any opportunity to enter the Rogue guild despite I get the final message in first area and an additional explanation from the second Rogue in first area.
I try search/wanderer a little Ferdok with both rogues but found nothing. The only thing I quote was the mention of a guy with name matching the 4 first letters of the last message but that lead me nowhere. I tried search a lot in the Ferdok area quoted in this last message but found nothing.
Could you provide me an additional hint? I'd prefer just a hint than the full solution or a detailed walkthrough (even if I know that there's at least one who will post one despite my request!)
I try search/wanderer a little Ferdok with both rogues but found nothing. The only thing I quote was the mention of a guy with name matching the 4 first letters of the last message but that lead me nowhere. I tried search a lot in the Ferdok area quoted in this last message but found nothing.
Could you provide me an additional hint? I'd prefer just a hint than the full solution or a detailed walkthrough (even if I know that there's at least one who will post one despite my request!)
SasqWatch
March 10th, 2009, 21:51
The entrance to the thieves guild is close to the sewers you went into when that woman was kidnapped.
March 10th, 2009, 21:57
Second hint if needed:
Spoiler
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
March 10th, 2009, 21:59
Very broad hint:
Mouse over every door you see in the area that's mentioned in that 3rd note.
This will narrow your search:
Here's a more focused hint that pretty much tells you where it is, and a humorous story of how I found it:
Good luck!
Mouse over every door you see in the area that's mentioned in that 3rd note.
This will narrow your search:
Spoiler – SPOILER
Here's a more focused hint that pretty much tells you where it is, and a humorous story of how I found it:
Spoiler – SPOILER
Good luck!
March 11th, 2009, 15:24
The entrance is in my eyes a perfect example of "hidden before the open eyes".
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
March 11th, 2009, 20:49
Originally Posted by Alrik FassbauerWell there's many many stuff like that in the area, but Gorath hint was excellent, not too direct but helpful enough. In fact I gave up check all because there are too many and it bored me. The hint changed that point. You can argue it is a little different, well perhaps.
The entrance is in my eyes a perfect example of "hidden before the open eyes".
SasqWatch
March 11th, 2009, 22:25
Personally, I wouldn't give any hint at all. Personally, I believe that players should find things themselves. Therefore I hesitate to give out hints about "finding something" at all.
To me, finding this entrance is kind of a "riddle" I like. Because the player has got to search and find it, all by him/her self.
It's like "someone tell me where he 'abcdefg' shop is ?" while being new in town.
To me, finding this entrance is kind of a "riddle" I like. Because the player has got to search and find it, all by him/her self.
It's like "someone tell me where he 'abcdefg' shop is ?" while being new in town.
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
March 12th, 2009, 02:38
This case isn't at all a riddle nor a puzzle, both include in themselves their hints, a secret don't.
Here it's the secret category, find something hidden in an area, can't be more secret. But a secret is good only through how good are its hints.
In this case, there's probably a hint, it looks different if I'm not wrong. But well for such a wide area it's poor hint, I have seen better design.
Here it's the secret category, find something hidden in an area, can't be more secret. But a secret is good only through how good are its hints.
In this case, there's probably a hint, it looks different if I'm not wrong. But well for such a wide area it's poor hint, I have seen better design.
SasqWatch
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