|
Your donations keep RPGWatch running!
Kult: Heretic Kingdom nice graphics
March 7th, 2009, 18:29
What about the sequel - Reluctant Hero. Any news since last summer or is the project dead?
http://www.rpgwatch.com/forums/showthread.php?t=4782
http://www.rpgwatch.com/forums/showthread.php?t=4782
March 8th, 2009, 03:15
Originally Posted by txa1265Cough cough, I won't bother search the box game I have but I'm sure this link will do the trick:
There was no Mac version …
http://www.insidemacgames.com/reviews/view.php?ID=769
SasqWatch
March 8th, 2009, 04:43
--
Despite all my rage.
I'm still just a rat in a cage.
Despite all my rage.
I'm still just a rat in a cage.
March 10th, 2009, 00:36
Originally Posted by mageretteEvery time I read about this game and especially of that attunement and the dreamworld thing, I must think that someone had been efficiently browsing through esoterics forums before writing the concepts to that.
Attunements--that's what I was trying to think of. I need to replay this game. Nice review and made me quite nostalgic.
To use these concepts alone makes me give a high respect for that, because outside of esoterics, it is more or less unknown (except shamanism, maybe).
I've never seen a game really trying to incorporate esoterical things into a fantasy world.
The normay way devs and writers do it is "invent" some mumbo-jumbo that is based on physics, not on esoterics. Even shamanism in most games looks like a dire cliché developed by kids which don't know how to play. Or, in not-so-harsh words, it is layed-out like a kid believes how a car is workind and THEn incorporates that as a REAL car into a game …
Or, in other words: Things like shamanism in games looks like as if an Atheist was trying to build some kind of Religion into a fantasy world …
I strongly believe that esoterics is actually a very, very, very rich field for inspiration for fantasy worlds. But I'm always astonished that no-one tries to use it. Except in Kult, that's why I see this game as unique.
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
March 10th, 2009, 01:34
Originally Posted by DasaleI stand corrected … I am very surprised that I never heard about this - I am also a Mac gamer and would have definitely grabbed it had I known.
Cough cough, I won't bother search the box game I have but I'm sure this link will do the trick:
http://www.insidemacgames.com/reviews/view.php?ID=769
Originally Posted by skavenhordeCrap … I didn't recall that either, too bad!
It's dead? Well that sucks. When did that happen?
--
-- Mike
-- Mike
SasqWatch
March 10th, 2009, 04:55
Thanks for posting that review. Ha! Who would have known… an Action RPG that has peaked my interest…
March 10th, 2009, 08:33
Yea it's a good game. Not the best out there but still not too shabby.
I would of thought you liked Action RPG because your avatar is from an Action RPG
I would of thought you liked Action RPG because your avatar is from an Action RPG
--
Despite all my rage.
I'm still just a rat in a cage.
Despite all my rage.
I'm still just a rat in a cage.
March 15th, 2009, 16:41
That was a nice review indeed. Although I have the game, I've never had a chance to play it.
I'll take it off the shelf and put it on my shortlist, after having been motivated by that review.
I can't resist a good story and an interesting premise and setting.
I'll take it off the shelf and put it on my shortlist, after having been motivated by that review.
I can't resist a good story and an interesting premise and setting.
|
|
All times are GMT +2. The time now is 05:39.
