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Default Triangle Wizard

March 15th, 2009, 16:19
Patch R 5.04 Notes:

-Fixed a rare bug where water/lava slowness was made permanent if the exit stairs was flooded.
-Exiting the INS screen will now set the selected spell to be the current one.
-Fixed a minor bug involving Dark Gift and picking up melee damage powerups.
-Fixed an exploit where you could permanently increase your melee damage by using a specific shrine.
-Leveling up will now remove Fury and Dark Gift enchantments instead of halting leveling up until they run out.
-Persistancy settings are now unchanged by dispel magic or by changing dungeon levels. Your spells will still be removed though, but the settings remain constant.
-Soulstealer now casts Dweomer Thief at level 3 instead of 5.
-A few balances changes were made to several Council Members.

Dev has a busier than usual week ahead so he went ahead and popped this out instead of delaying it a week.
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getter77

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April 7th, 2009, 14:43
"It took some time, but here it is! This update features six new spells, over 90 new creatures (some of which may deal supernatural damage), many new traps and even a few new unique monsters. In addition it also contains two new character classes: the Lord of the Night and the Arcane Trickster. Oh, it fixes some minor bugs as well.

Patch R 5.05 Notes:

-Increased Ice Shards damage (slightly).
-Pharaoh will no longer taunt the player for cowardice long after he is killed.
-Added the Manipulate Device spell.
-Added some variety to the random names generator for champion monsters.
-Added Summon Demonic Servant spell.
-Added Cloak of Winter spell.
-Added the Arcane Sanctum spell.
-Increased amount of gold to be found by 13%. (in order to compensate for dilution by the increasing number of spells).
-Added many new traps.
-Added the Poison Nova spell.
-Added the Vampiric Drain spell.
-Vampire gains a synergy bonus with the Vampiric Drain spell.
-Gnomes now also have an affinity with Manipulate Device (along with Invisibility).
-Infernal Disciple now has the Summon Demonic Servant spell instead of the Summon Avatar of Darkness spell.
-Added Lord of the Night and Arcane Trickster classes.
-Supernatural damage now correctly has a color.
-Approximately 90 new creatures and a few new uniques.
-Fixed small typo in character dump.
-Increased the average number of incantations of the Charm spell to 6 (was 3).
-Removed spell information from F1 menu. The F3 menu is much more efficient."

http://trianglewizard.webs.com/index.htm

Some really good stuff in this patch---I like where this is going!
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