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Default The Witcher: Rise of the White Wolf - Canceled, Witcher 2 Starts Production?

April 29th, 2009, 16:39
It's clearly an issue of overstretch. They would have been fine if not trying to balance two AAA projects and 1 port. Maybe without the financial crisis that would've been manageable too, but alas.

Originally Posted by Dhruin View Post
There seems to be some hints Tom Ohle has been affected. If you read this, Tom, best of luck and thanks for all your help over the years.
Good news, Tom isn't fired, but he is working less hours. Here

And now for the sad news, Widescreen Games sent out a press release calling the project frozen.
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April 29th, 2009, 17:26
Originally Posted by joxer View Post
I don't find this disturbing in any way.
CD Projekt has enough resources for the PC sequel (Aurora engine plus award winning Platige animators).
Now why would they use Aurora again?As far as I know that engine greatly limited the potential of exploration in The Witcher.
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April 29th, 2009, 17:29
Originally Posted by Kostaz View Post
Now why would they use Aurora again?As far as I know that engine greatly limited the potential of exploration in The Witcher.
TW2 isn't using the Aurora engine. 's all I'll say on that subject.
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April 29th, 2009, 18:55
A few additional details.

http://www.eurogamer.net/articles/fi…onsole-on-hold
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April 29th, 2009, 19:09
CDP's view is in the comments:
http://www.vg247.com/2009/04/29/conf…-meet-payment/
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April 29th, 2009, 20:36
I'm a little behind on Witcher news, so it's unclear to me what exactly is happening. As far as I can tell after reading the links, a port of the original game (to console) has been cancelled by the folks who were contracted to do it (because they stopped receiving payment). That source claimed that Rise of the White Wolf has also been cancelled. But that isn't confirmed (right?), and the ones claiming it have nothing to do with it (or are those the same thing?).

Widescreen is leaving the door open, but if that was the intent, Masclef really should have remained quiet and let the news surface some other way (and then comment after that). It's hard to be nice when the checks stop coming (been there many times, myself).
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April 29th, 2009, 20:41
Originally Posted by Squeek View Post
I'm a little behind on Witcher news, so it's unclear to me what exactly is happening. As far as I can tell after reading the links, a port of the original game (to console) has been cancelled by the folks who were contracted to do it (because they stopped receiving payment). That source claimed that Rise of the White Wolf has also been cancelled. But that isn't confirmed (right?), and the ones claiming it have nothing to do with it (or are those the same thing?).
Rise of the White Wolf, the console port, was being codeveloped by French studio Widescreen, and they are the ones who sent out a press release on it being frozen (the one I link to above).

And yes, that's the official story (confirmed in a slightly different version by CDP:R), payments to Widescreen failed for 3 months and it pulled the plug. If my source is to be believed (and since he told me about RotWW's cancellation even before Polygamia mentioned it I'd think so), that's not really the limit of CDP:Red's problems, in people losing their jobs and in projects being cancelled.

They really should have official word on TW2 soon. I hope.
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April 30th, 2009, 00:16
I'm guessing TW2 will be announced at E3.
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