|
Your donations keep RPGWatch running!
Dragon Age - Copy Protection Revealed & More
May 5th, 2009, 00:07
Chris Priestly has announced a minimal protection scheme for Dragon Age, with only a basic disc check:
In other DA news, there's an update on Ostagar, "the site of the famed battle between King Cailan's forces and the oncoming darkspawn horde" and analyst Mike Hickey from Janco Partners thinks the game will move 1.3M units.
More information.
Hi Everyone,Thanks, Minotic!
I have some good news to pass on to you today that answers one of the most frequently asked Dragon Age: Origins PC questions.
We’re happy to announce that the boxed/retail PC version of Dragon Age: Origins will use only a basic disk check and it will not require online authentication. In other words, the retail PC version of the game won’t require you to go online to authenticate the game for offline play. We have chosen not to use SecuROM in any version of Dragon Age that is distributed by EA or BioWare.
Some other cool stuff that we hope you’ll like - we have already launched the Dragon Age toolset beta, which offers developer-grade tools, and we’re looking forward to what fans will create with it. We’ll also be supporting the game with a ton of great downloadable content that will be available for purchase after the game’s release. Together these features will provide some very cool reasons to go online with Dragon Age: Origins.
We’re really excited as we head towards the release of Dragon Age: Origins this fall on Xbox 360, PlayStation 3 and PC, so keep an eye out for more news as we’ll be providing you with more details shortly.
Stay tuned for more coolness to come…![]()
In other DA news, there's an update on Ostagar, "the site of the famed battle between King Cailan's forces and the oncoming darkspawn horde" and analyst Mike Hickey from Janco Partners thinks the game will move 1.3M units.
More information.
May 5th, 2009, 00:07
We’re happy to announce that the boxed/retail PC version of Dragon Age: Origins will use only a basic disk check and it will not require online authentication. In other words, the retail PC version of the game won’t require you to go online to authenticate the game for offline play. We have chosen not to use SecuROM in any version of Dragon Age that is distributed by EA or BioWare.Good news. Like most gamers, I make my purchases based entirely on how invasive people tell me the copy protection is. Based on this report, I guess I'll buy two copies of Dragon Age. If they made it available without any copy protection at all, I'd have bought five copies. If they'd used SecuROM, I'd have lit myself on fire in front of a Gamestop. AND bought no copies.
Also, from now on could reviews just cover the copy protection so I don't have to waste all that time reading about irrelevant aspects of the game like gameplay, story, controls, etc? Cut to the chase: DRM. I won't buy a game unless I feel the copy protection respects me, and really likes me for ME, you know?
May 5th, 2009, 03:45
Good news, not great. Great news would be that they found a way to make copy protection really work.
SasqWatch
May 5th, 2009, 08:56
DA just moved to the top of my MUST buy list!!
--
If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
May 5th, 2009, 09:50
Originally Posted by YeeshOkaaaaaaay … I usually buy games based on whether or not it is a game I want to play. Then again, I'm buying and playing games for the pleasure of it, not to make a political point or a statement of principles … but to each their own I guess.
Like most gamers, I make my purchases based entirely on how invasive people tell me the copy protection is.
P.S. Even though you might be in the majority here at RPGWatch I highly doubt that "most gamers" base their purchases on the DRM scheme. I suspect it is more a case of the usual small yet very very VERY loud crowd making a spectacle of themselves. (this is not an attempt to start a pro vs. con debate about DRM, merely a statement that the whole DRM hysteria has been blown way out of proportion in my opinion).
*Edit*
Epic Fail on my part. Read top of next page for explanation.
--
"Chess in particular had always annoyed him. It was the dumb way the pawns went off and slaughtered their fellow pawns while the kings lounged about doing nothing that always got to him; if only the pawns united, maybe talked the rooks around, the whole board could've been a republic in a dozen moves." - Commander Vimes in Thud! by Terry Pratchett
"Chess in particular had always annoyed him. It was the dumb way the pawns went off and slaughtered their fellow pawns while the kings lounged about doing nothing that always got to him; if only the pawns united, maybe talked the rooks around, the whole board could've been a republic in a dozen moves." - Commander Vimes in Thud! by Terry Pratchett
Last edited by fatBastard(); May 5th, 2009 at 16:11.
May 5th, 2009, 10:18
We’re happy to announce that the boxed/retail PC version of Dragon Age: Origins will use only a basic disk check and it will not require online authentication. In other words, the retail PC version of the game won’t require you to go online to authenticate the game for offline play. We have chosen not to use SecuROM in any version of Dragon Age that is distributed by EA or BioWare.Woohoo!
Not that my comp isn't already infested with SecuRom from several other games, but no online authentication is a good thing.
We’ll also be supporting the game with a ton of great downloadable content that will be available for purchase after the game’s release.Meh, really.
May 5th, 2009, 10:46
I dont know, i like the "new" kind of copy protection scheme, where i have to activate my game online one time, but can leave the disc out of the drive. (loud noises, disc swapping, etc.)
Sentinel
May 5th, 2009, 11:01
Originally Posted by fatBastard()Irony check: fail
Okaaaaaaay … I usually buy games based on whether or not it is a game I want to play. Then again, I'm buying and playing games for the pleasure of it, not to make a political point or a statement of principles … but to each their own I guess.
P.S. Even though you might be in the majority here at RPGWatch I highly doubt that "most gamers" base their purchases on the DRM scheme. I suspect it is more a case of the usual small yet very very VERY loud crowd making a spectacle of themselves. (this is not an attempt to start a pro vs. con debate about DRM, merely a statement that the whole DRM hysteria has been blown way out of proportion in my opinion).
May 5th, 2009, 11:21
We’ll also be supporting the game with a ton of great downloadable content that will be available for purchase after the game’s release.Notice how phrase "supporting the game" seems to have changed its meaning from "patching the game" to "letting you buy some goodies".
May 5th, 2009, 14:29
Originally Posted by fatBastard()I tend to agree.
P.S. Even though you might be in the majority here at RPGWatch I highly doubt that "most gamers" base their purchases on the DRM scheme. I suspect it is more a case of the usual small yet very very VERY loud crowd making a spectacle of themselves.
The casual gamers don't copy games that much, except when they get a copy from a friend of a friend of a friend of a friend …
Plus, casual gamers aren't - imho - the main audience in role playing games. The only exceptions would be imho classics ("you've got to play this !") and - of course - Puzzle quest.

My own complaint is a rather minor one, and has nothing to do with the DRM :
the Dragon Age toolset beta, which offers developer-grade tools,Well, I once wrote somewhere that developers are rather technically oriented, not creativity oriented. So, in my thesis, the higher developer-oriented the grade of a tool set is, the fewer creativity it might evoke. So to say.
Because in theory, creativity is rather seen with non-techie people, not vice versa.
Therefore I personally doubt we'll see very creative new mods there, only rather mods that are interesting from a technological perspective ("techie playground").
But, as I already said, that's a completely different topic …
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
May 5th, 2009, 14:39
Originally Posted by DhruinDownloading a NOCD crack to remove the disc check is a matter of 30 seconds effort. Why would I wait for a disc check or swap out the CD to play a game I already paid for? Because God is looking over my shoulder?
I know I'm massively out of step with everyone else but I'd swap an online authentication for the disc check any day.
--
--| sometimes game writer |--
--| sometimes game writer |--
May 5th, 2009, 14:59
Originally Posted by Alrik FassbauerI think that's only true in the first few months, where the most tech-savy content creators understand the toolset. But give it a couple of months and usually there are tutorials online that bridge the gap so more 'artistic oriented' content creators understand how to use it.
My own complaint is a rather minor one, and has nothing to do with the DRM :
Well, I once wrote somewhere that developers are rather technically oriented, not creativity oriented. So, in my thesis, the higher developer-oriented the grade of a tool set is, the fewer creativity it might evoke. So to say.
Because in theory, creativity is rather seen with non-techie people, not vice versa.
Therefore I personally doubt we'll see very creative new mods there, only rather mods that are interesting from a technological perspective ("techie playground").
But, as I already said, that's a completely different topic …
Originally Posted by ElwroI totally agree. I don't like the new 'DRM' mentality that's replacing the add-ons of the past. I prefer 20 hours of new content after a year than 4 hours every 2 months.
Notice how phrase "supporting the game" seems to have changed its meaning from "patching the game" to "letting you buy some goodies".
| Thread Tools | Search this Thread |
|
|
All times are GMT +2. The time now is 12:14.


