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Default S.T.A.L.K.E.R. - Call to Pripyat Screens, Sys Reqs

May 18th, 2009, 23:45
Worthplaying has four screens from S.T.A.L.K.E.R.: Call to Pripyat and also the system requirements:
Minimum System Requirements
  • Intel Pentium 4 2.0 Ghz / AMD XP 2200+
  • 512 MB RAM
  • 128 MB DirectX 8.0 compatible card / nVIDIA GeForce 5700 / ATI Radeon 9600
Recommended System Requirements
  • Intel Core 2 Duo E7400 / AMD 64 X2 5600+
  • 2 GB RAM
    512 MB DirectX 9.0c compatible card / nVIDIA GeForce 9800 GTX / ATI Radeon HD 4850

More information.
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May 18th, 2009, 23:45
Another one?A sequel?
--
I'd just like to interject here and point out that I'm not going to say anything to spoil the mood, Chief. I'll just float here and watch. Don't mind me, just sitting here, floating and watching, that's me.
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May 19th, 2009, 04:16
Will this one at least be somewhat bug free upon release?
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May 19th, 2009, 04:22
Originally Posted by JDR13 View Post
Will this one at least be somewhat bug free upon release?
No - this will make Clear Sky bug free (somewhat) the way that time did for the original.
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May 19th, 2009, 05:18
I love STALKER with a passion, but I'm just not seeing anything new in these screens, or even in the feature list…

I guess we'll just have to see.
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May 19th, 2009, 07:07


( ^ a happy panda)

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May 19th, 2009, 11:47
If I see one more panda out of you, I'm gonna grab my gun.
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May 19th, 2009, 11:59
Originally Posted by JDR13 View Post
If I see one more panda out of you, I'm gonna grab my gun.
At least if it was a baby seal you'd know to grab a bat … not sure what the proper implement is for a panda …
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May 19th, 2009, 12:42
Originally Posted by txa1265 View Post
At least if it was a baby seal you'd know to grab a bat … not sure what the proper implement is for a panda …
Sorry just couldn't hold myself.
Spoiler
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May 19th, 2009, 12:50
Originally Posted by JDR13 View Post
If I see one more panda out of you, I'm gonna grab my gun.
Now that makes me a very sad panda

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May 19th, 2009, 13:10
You might not have to.

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May 19th, 2009, 21:16
I liked Shadow of Chernobyl and I didn't like Clear Sky. I don't know what to think about this one.
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May 19th, 2009, 21:38
Just from what they're saying so far, it feels like they're returning a bit to the Shadow of Chernobyl style. I guess especially since the faction war is gone. I'm hoping for a more quiet and solitary type of game. Clear Sky felt way to crowded for me, which really hurt the atmosphere of the Zone.

Glad to see that they're keeping the artifact system though. That and the ability to upgrade weapons was probably the biggest improvements in Clear Sky I think.
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May 20th, 2009, 03:06
Originally Posted by Starwars View Post
Just from what they're saying so far, it feels like they're returning a bit to the Shadow of Chernobyl style. I guess especially since the faction war is gone. I'm hoping for a more quiet and solitary type of game. Clear Sky felt way to crowded for me, which really hurt the atmosphere of the Zone.

Glad to see that they're keeping the artifact system though. That and the ability to upgrade weapons was probably the biggest improvements in Clear Sky I think.
I actually liked the whole faction war bit. It really felt tense and like a real war or something! Except after the swamp area, it basically falls apart which is a shame. But I really missed the underground areas which scared the shit out of me.
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