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Dragon Age - Ray Muzyka Interview @ Gamasutra
September 1st, 2009, 11:55
Ray Muzyka has been active doing interviews lately and Gamasutra is the latest site with a conversation with EA's "group general manager of the RPG/MMO Group". Titled An Age to Come, Ray discusses Dragon Age's planned social networking aspects, PC vs console controls and modding:
We'll have more to show on what we're planning, but I think it's really cool. We're creating a community site that's going to enable the fans to get revved up about what each other is doing. They're showing their choices and consequences to friends. Even though it's single-player, you can still reveal those choices to each other and have fun doing it.More information.
It enables some of that stuff that occurs anecdotally amongst friends at the water cooler: "Hey, did you play this yet? Did you go this way?" "No, I didn't run into that. I did it this way." "Really? I didn't run into that at all!"
You can meet people who are across the world and enable them to see those kinds of things, too, which I think will lead to a lot of fun discussion and collaboration in the community. Imagine that getting broader when you have post release downloadable content that expands the game as a platform concept, or community-driven content that people can play through and maybe the fans embrace this and make content that can even be expanded further with even more choices in it.
There are a lot of possible extensions to this, but I always thought the idea of a hero's journey being shown through an RPG would be really cool. So, with Dragon Age, we're going to try that.
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September 1st, 2009, 11:55
Ray Muzyka apparently doesn't know anything about what a hero's journey is all about. It is, indeed, not a journey in which you involuntary more or less, are being conscripted into the army's elite unit, in DA: Origins called the Grey Wardens.
A hero's journey is one where an ordinary man is subject to a change in his enviroment or experience a crisis of some sort. He, then decides, to do something about it, to go beyond his ordinary life as say a farmboy or a teenager on a desert planet.
And the so-called social community Bioware is planning isnt' it just a forum for spoilers?
A hero's journey is one where an ordinary man is subject to a change in his enviroment or experience a crisis of some sort. He, then decides, to do something about it, to go beyond his ordinary life as say a farmboy or a teenager on a desert planet.
And the so-called social community Bioware is planning isnt' it just a forum for spoilers?
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SasqWatch
September 1st, 2009, 13:20
Probably a forumish thing where your choices are displayed in a neat way, without having to specifically tell each other what you did.
Also, a hero doesn't have to be someone who gets their life turned upside down by some great event. Someone like al'Lan Mandragoran in Wheel of Time is certainly a hero, and he was shaped to be one from his birth, though certain things did impact his decisions of course.
Also, a hero doesn't have to be someone who gets their life turned upside down by some great event. Someone like al'Lan Mandragoran in Wheel of Time is certainly a hero, and he was shaped to be one from his birth, though certain things did impact his decisions of course.
SasqWatch
Original Sin Donor
September 1st, 2009, 14:48
To me 'social networking' is just the buzz-word of the last couple of years. Everything with 'social networking' is better. Since Tweeter is popular, and all it is is people letting others know about what they had for breakfast, then it's obviously good for RPGs too, right? right???
September 2nd, 2009, 01:14
Just wait till they create a game using those sex cards along the lines of Magic the G!!
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
September 2nd, 2009, 04:17
Originally Posted by wolfingYou obviously have no clue about Twitter - to the point of not even knowing the correct name - so why bother chiming in with inaccurate generalities you obviously heard from someone else?
To me 'social networking' is just the buzz-word of the last couple of years. Everything with 'social networking' is better. Since Tweeter is popular, and all it is is people letting others know about what they had for breakfast, then it's obviously good for RPGs too, right? right???
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-- Mike
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SasqWatch
September 2nd, 2009, 14:42
Originally Posted by txa1265Well obviously I wasn't serious… or 100% serious. I'm sure there's a lot of information that you can spread with, what is it, 150 characters? So maybe you can actually say what you had for breakfast and lunch (if you don't mention the dessert)
You obviously have no clue about Twitter - to the point of not even knowing the correct name - so why bother chiming in with inaccurate generalities you obviously heard from someone else?
September 2nd, 2009, 21:13
Yes, that's my impression. Only 150 characters? Doesn't that limit you to just sound bites rather than meaningful information?
September 2nd, 2009, 21:23
Nothing to see here.
September 2nd, 2009, 22:00
September 2nd, 2009, 22:04
You can use links too, most seem to shorten them with one of the links-shortening services. And a link says more than a thous.. I mean, 150 characters.
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"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
September 2nd, 2009, 22:08
Originally Posted by ArhuYes you could link to a page describing your breakfast, lunch and dinner menue! And showing pictures from your collection of sex cards.
You can use links too, most seem to shorten them with one of the links-shortening services. And a link says more than a thous.. I mean, 150 characters.![]()
Nothing to see here.
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