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Improved graphics for Risen
October 25th, 2009, 03:27
I've noticed that my 9800m GTS slows down a bit in the dense foliage, not enough that I'm going revert back to stock graphics however. I have not run FRAPs but I suspect I'm somewhere in the high teens.
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"For Innos!"
"For Innos!"
October 27th, 2009, 00:33
Thanks for this thread. 
Anyone figured out how to turn off Bloom, iirc G3 had this problem too?
Thanks for any tips.

Anyone figured out how to turn off Bloom, iirc G3 had this problem too?
Thanks for any tips.
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Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
October 27th, 2009, 02:52
Found it.
PostProcessingEnabled
Anyone know how make the Camera Distance stop resetting, after every interaction, possibly by changing the Default Distance to your preference?
PostProcessingEnabled
Anyone know how make the Camera Distance stop resetting, after every interaction, possibly by changing the Default Distance to your preference?
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Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
October 31st, 2009, 14:26
rockyourazz
Thanks for your reply. It gets rid of the overwriting problem, but I have no idea why, your settings have no effect in my game, it looks just like with the original ConfigUser.xml (except the vegetation view distance)
Thanks for your reply. It gets rid of the overwriting problem, but I have no idea why, your settings have no effect in my game, it looks just like with the original ConfigUser.xml (except the vegetation view distance)
Traveler
November 5th, 2009, 08:22
Has ANYONE gotten the NPC draw distance to be farther yet? I've tried all the tweaks and nothing seems to work. Please don't reply telling me you have it working, please post a picture for proof and explain how you did it. This is getting very frustrating having to restart the game after every change.
Traveler
November 6th, 2009, 01:36
Try increasing EntityROI from "4000.000000" to "6000.000000" to see the NPCs from farther…
EDIT: Okay, I played around with the config files but it seems that NPC draw distance is hard-coded.
EDIT: Okay, I played around with the config files but it seems that NPC draw distance is hard-coded.
Last edited by Ergonpandilus; November 6th, 2009 at 02:12.
November 10th, 2009, 11:40
I can't see a post for this here but sorry if I missed it…
There has been a hi-resolution texture mod made for risen in this link:
http://www.strategyinformer.com/pc/risen/mod/33603.html
or this one:
http://forum.deepsilver.com/forum/sh…d.php?p=421720
Looks good…
There has been a hi-resolution texture mod made for risen in this link:
http://www.strategyinformer.com/pc/risen/mod/33603.html
or this one:
http://forum.deepsilver.com/forum/sh…d.php?p=421720
Looks good…
Watcher
December 31st, 2009, 17:39
Originally Posted by rockyourazzCool - thanks for the link!
I can't see a post for this here but sorry if I missed it…
There has been a hi-resolution texture mod made for risen in this link:
http://www.strategyinformer.com/pc/risen/mod/33603.html
or this one:
http://forum.deepsilver.com/forum/sh…d.php?p=421720
Looks good…
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-- Mike
-- Mike
SasqWatch
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