Grimoire - is there really hope? - Page 6 - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Games » Indie RPG » Grimoire - is there really hope?

Default Grimoire - is there really hope?

July 18th, 2009, 03:07
No.. he'd write August '09… then change it to Sept. '09, then change it to Oct. '09, etc…
azraelck is offline

azraelck

azraelck's Avatar
Angel of Cookies!

#101

Join Date: Jun 2007
Location: In the Middle of Nowhere
Posts: 2,556
Mentioned: 4 Post(s)
Send a message via AIM to azraelck

Default 

August 4th, 2009, 14:10
Cleve just changed the date to Fall 2009 for Grimoire. He also changed the hidden text to "The singularity approaches!" He isn't usually this on the ball about updating the dates after missing a deadline. Maybe he actually is starting to get serious about finishing it.
Baff is offline

Baff

Watcher

#102

Join Date: Sep 2008
Posts: 30
Mentioned: 0 Post(s)

Default 

September 14th, 2009, 23:36
Is that site really his?
I mean, is it still he who updates the front page?
zardoz is offline

zardoz

Traveler

#103

Join Date: Sep 2009
Posts: 5
Mentioned: 0 Post(s)

Default 

November 3rd, 2009, 05:10
Items finished, all 900+ of them. Big milestone. This includes all the roleplaying items like monster weapons which are invisible to the player. Lots and lots of meticulous editing of all their properties and each individual setting to get it just right for combat and game challenge.

Scenario is complete. No empty chests, no faulty logic, no missing ends.

Now working on Monsters. Should take me two weeks to get them all adjusted just a little more for completeness.

Then wandering monster/random encounter database polished off, ambient sounds data, a tiny bit of spells editing should all happen before end of December.

2009 was a long haul but worth it.
--
… and you thought it would never be finished!
Cleveland Mark Blakemore is offline

Cleveland Mark Blakemore

Watcher

#104

Join Date: Jul 2007
Location: Deep underground in a massive fortified complex behind a colossal steel door.
Posts: 79
Mentioned: 0 Post(s)

Default 

November 3rd, 2009, 08:48
Great to hear from you Cleve. Call me why don't you, I only live a short hop away from you!!
--
If God said it, then that settles it!!

Editor@RPGWatch
Corwin is offline

Corwin

Corwin's Avatar
On The Razorblade of Life
Super Moderator
RPGWatch Team

#105

Join Date: Aug 2006
Location: Australia
Posts: 12,766
Mentioned: 72 Post(s)

Default 

November 3rd, 2009, 13:58
This is one of the longest running gags on the internet. Whats it been, 10 or 11 years? Cleve you should be proud.
Dean is offline

Dean

Sentinel

#106

Join Date: Oct 2009
Location: Happy Valley
Posts: 314
Mentioned: 0 Post(s)

Default 

November 3rd, 2009, 15:58
What's kinda funny is that the graphics are so outdated by now, that even if he releases it, only the most dedicated crpg players will even look at it. Of course, I'm one of those folks, so I'll be game if it's really cheap or free. I really think Cleve should hold the release date back until D.W. Bradley dies of old age.
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
crpgnut is offline

crpgnut

crpgnut's Avatar
Survival Game Nut
RPGWatch Donor
Original Sin Donor

#107

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 8,790
Mentioned: 65 Post(s)

Default 

November 3rd, 2009, 16:04
Well, based on his games, I think DW died quite some time ago.
--
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Can we be done with the offseason? / / Detroit Red Wings: At least we get a new coach
dteowner is offline

dteowner

dteowner's Avatar
Shoegazer

#108

Join Date: Oct 2006
Location: Illinois, USA
Posts: 13,273
Mentioned: 18 Post(s)

Default 

November 4th, 2009, 05:18
LOL.

Graphics don't make a game. They can break it, but they don't make it. Too many ASCII Rogue-likes that vastly out-strip the best commercial sludge out there to believe it needs top notch 3D visuals.

Besides, games like World of Goo are doing quite well without fancy graphics. And Mega Man 9 sold well with NES-style graphics.

If it comes out, I'll purchase it. Heck, if you can pull it before year's end, I'll buy one for my brother as well.

However, I believe it'll be out after my children's grandchildren are old and decrepit.
azraelck is offline

azraelck

azraelck's Avatar
Angel of Cookies!

#109

Join Date: Jun 2007
Location: In the Middle of Nowhere
Posts: 2,556
Mentioned: 4 Post(s)
Send a message via AIM to azraelck

Default 

November 4th, 2009, 09:33
He survived longer than duke nukem 4 ever…. that's not bad…..
GothicGothicness is offline

GothicGothicness

GothicGothicness's Avatar
SasqWatch

#110

Join Date: Oct 2006
Posts: 6,233
Mentioned: 12 Post(s)

Default 

November 4th, 2009, 15:43
Yes, that's quite an accomplishment indeed …
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR
Original Sin 1 & 2 Donor

#111

Join Date: Nov 2006
Location: Old Europe
Posts: 20,703
Mentioned: 41 Post(s)

Default website update

November 29th, 2009, 08:25
Looking at March next year now

http://www.grimoiresystems.com/

cheers
Nutman is offline

Nutman

Watcher

#112

Join Date: Jan 2007
Posts: 20
Mentioned: 0 Post(s)

Default 

November 29th, 2009, 15:44
This looks just great. I mean, the whole page bursts of what we call "Vorfreude" (the actual feeling of looking forward to something) …
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR
Original Sin 1 & 2 Donor

#113

Join Date: Nov 2006
Location: Old Europe
Posts: 20,703
Mentioned: 41 Post(s)

Default 

November 29th, 2009, 15:48
in march next year it will be exchanged to…….. December 2010
GothicGothicness is offline

GothicGothicness

GothicGothicness's Avatar
SasqWatch

#114

Join Date: Oct 2006
Posts: 6,233
Mentioned: 12 Post(s)

Default 

November 29th, 2009, 16:07
The saga continues…
GhanBuriGhan is offline

GhanBuriGhan

GhanBuriGhan's Avatar
Wose extraordinaire
Original Sin Donor

#115

Join Date: Oct 2006
Posts: 3,508
Mentioned: 1 Post(s)

Default 

November 29th, 2009, 19:53
"Grimoire - is there really hope?"

That all depends on what you are hoping for.

If you are hoping Grimoire will be released and playable in your lifetime, probably not.

If you are hoping it will be the vaporware that just keeps on giving year after year after year, boy are you in luck. Now that Duke Nukem Forever has bitten the dust, Grimoire has to live on in development hell for the rest of eternity.

Invisible tagline: The impossible is about to happen!
Baff is offline

Baff

Watcher

#116

Join Date: Sep 2008
Posts: 30
Mentioned: 0 Post(s)

Default 

November 30th, 2009, 07:59
itz coming

I tried to get a sneak preview from a friend of mine but this happened to him the second it booted up on his screen:



… so I have to keep it under wraps until March.
--
… and you thought it would never be finished!
Cleveland Mark Blakemore is offline

Cleveland Mark Blakemore

Watcher

#117

Join Date: Jul 2007
Location: Deep underground in a massive fortified complex behind a colossal steel door.
Posts: 79
Mentioned: 0 Post(s)

Default 

December 2nd, 2009, 23:23
I have to admit, your post got a lol out of me Blakemore
Melvil is offline

Melvil

Melvil's Avatar
Super Duper Super Sweet

#118

Join Date: Oct 2006
Location: Barva, Costa Rica
Posts: 695
Mentioned: 0 Post(s)

Default 

December 20th, 2009, 02:27
Originally Posted by Baff View Post
Cleve just changed the date to Fall 2009 for Grimoire. He also changed the hidden text to "The singularity approaches!" He isn't usually this on the ball about updating the dates after missing a deadline. Maybe he actually is starting to get serious about finishing it.
He can't get "serious" about "finishing it", because if he did, it would mean the practical joke (footnote 1) would be over.

-peterb

Footnote 1: This, of course, is proof that something can be a practical joke and still be tediously, painfully, embarrassingly unfunny.
peterb is offline

peterb

Watcher

#119

Join Date: Jun 2008
Posts: 21
Mentioned: 0 Post(s)

Default 

December 20th, 2009, 03:19
So, going by that pic, if our faces don't melt off in 2157 when Grimoire comes out, do we get a refund?
azraelck is offline

azraelck

azraelck's Avatar
Angel of Cookies!

#120

Join Date: Jun 2007
Location: In the Middle of Nowhere
Posts: 2,556
Mentioned: 4 Post(s)
Send a message via AIM to azraelck
RPGWatch Forums » Games » Indie RPG » Grimoire - is there really hope?

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 02:38.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch