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Day & Night
February 1st, 2010, 08:52
Are there day/night cycles in this game? Or is it always going to be daytime?
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If I'm right but there is no wife around to acknowledge it, am I still right?
If I'm right but there is no wife around to acknowledge it, am I still right?
February 1st, 2010, 09:37
Yes it is, always daytime. True adventurers don't need to sleep!!
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
February 1st, 2010, 11:45
Even to have constructed day and nightime cycles into Div-2 would have given an over superficial reality as there are no specific linked (time enabled) quests. Also in an unrealistic true fantasy style the Div-2 dragons never sleep, even a saved game is made while dragons are 'on the wing' - to have dragons flying at night time in darkness would have been catastrophic - especially in locations such as Kali's flying fortress . . and others.
February 2nd, 2010, 18:30
Yes … no day night cycle. I'm sure there are great reasons for it, but at this point in time it does seem rather silly.
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-- Mike
-- Mike
SasqWatch
February 5th, 2010, 16:14
Personally for this particular game it is preferable to have no cycles and the added problems of darkness to contend with. The caves and dungeons are enough dark atmosphere for me….I could see me flying around in that game at night and hitting the side of a hill or building.
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Bart and Corwin should just admit that when it gets down to it, I will have the final say.
Bart and Corwin should just admit that when it gets down to it, I will have the final say.
February 6th, 2010, 00:05
Originally Posted by CmThere are ways around that … they could have worked a bit harder rather than just dumping the concept.
Personally for this particular game it is preferable to have no cycles and the added problems of darkness to contend with. The caves and dungeons are enough dark atmosphere for me….I could see me flying around in that game at night and hitting the side of a hill or building.![]()
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-- Mike
-- Mike
SasqWatch
February 10th, 2010, 06:32
Originally Posted by txa1265Why make it if there is no need for it? Many RPG's dont have day/night cycles, include new games like Dragon Age, Mass Effect 2, Demon's Soul and Boarderland, just to mention a few I have played.
There are ways around that … they could have worked a bit harder rather than just dumping the concept.
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(Sorry fore the gramma, are Danish)
(Sorry fore the gramma, are Danish)
February 22nd, 2010, 11:01
I assume Dragons have some kind of night vision (they do in most fantasy settings at least), so it would be cool to have day/night cycle like in Gothic/Risen. Still, it's not a huge loss.
SasqWatch
Original Sin Donor
April 25th, 2010, 07:41
Day and night cycles just add to the immersion factor. It's not a huge thing. But it's odd that it is missing from this game.
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If I'm right but there is no wife around to acknowledge it, am I still right?
If I'm right but there is no wife around to acknowledge it, am I still right?
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