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Inexplicable Lag
March 1st, 2010, 02:12
Game will run great 1 minute and then plunge into single digit FPS. I'll just be standing there doing nothing and it will go from 30 to 10 or less.
Anyone else? I've hunted various forums to no avail. P8400 @ 2.26 with 4GB. Vista 64. 9800m GTS 1 GB.
Anyone else? I've hunted various forums to no avail. P8400 @ 2.26 with 4GB. Vista 64. 9800m GTS 1 GB.
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"For Innos!"
"For Innos!"
March 1st, 2010, 02:20
Do you have something else running in the background? It never happened to me on XP 64.
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
March 1st, 2010, 03:07
Nothing significant. I updated my drivers but it really didn't do anything. When the framerate plummets I can run away for a few seconds and come back to the same scene and it will be fine. Then it will drop again, no rhyme or reason. Pretty frustrating.
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"For Innos!"
"For Innos!"
March 1st, 2010, 03:08
Even though I patched mine to 1.3, have several of the standard bugs that seem to be going around like the skipping movies. Framerates take a dive when Larian starts using their partical effects as in fog or Black Bear.
What the heck did they use for the UI some kind of java with no memory flush/allocation.
They offer no apparent way to really tweak their effects either with an ini file, the game is playable. Still after two or three patches, it's a bad design to not have an ini file accessible when you need to release your game early because your an independent.
No active console to help either, guess there is no hope of getting an editor to let fans work on the game, bah!
What the heck did they use for the UI some kind of java with no memory flush/allocation.

They offer no apparent way to really tweak their effects either with an ini file, the game is playable. Still after two or three patches, it's a bad design to not have an ini file accessible when you need to release your game early because your an independent.
No active console to help either, guess there is no hope of getting an editor to let fans work on the game, bah!
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Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
March 1st, 2010, 04:22
Well its not graphics related as far as I can see. I dropped down to low settings (50-60 FPS) and it will drop to 12 while I'm standing still. After about 20 seconds it speeds back up.
I'm thinking that for my pc the game is just borked. I don't have problems with any other game. I'm on patch 1.3 now as well.
I'm thinking that for my pc the game is just borked. I don't have problems with any other game. I'm on patch 1.3 now as well.
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"For Innos!"
"For Innos!"
March 1st, 2010, 05:52
Did you link the game to one CPU core, as suggested in the Larian forum?
March 1st, 2010, 06:49
I now think this is all a red herring. I ran a bunch of diagnostics on my laptop and I'm running 100 degrees Celsius under load for the 9800 and my CPU is Prime95 at 92 degrees Celsius. Good for frying eggs, not so good for running games. For whatever reason Divinity specifically seems to be exposing a heat issue on my laptop I did not notice playing Dead Space.
Time for some compressed air and some hope…
Time for some compressed air and some hope…
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"For Innos!"
"For Innos!"
March 1st, 2010, 15:51
Ouch! Good luck Todd. If your CPU fan is locked up, it sucks to replace those on a laptop.
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
March 1st, 2010, 17:27
All is well. I bought a Tragus Chill Mat and some compressed air.
Vid card:
100c down to 65c under load. Divinity II lag issue has gone away.
CPU:
92c under Prime95 load down to 73c.
I think the compressed air did the most frankly. No big chunks of dust but lots of little particles came out.
Vid card:
100c down to 65c under load. Divinity II lag issue has gone away.
CPU:
92c under Prime95 load down to 73c.
I think the compressed air did the most frankly. No big chunks of dust but lots of little particles came out.
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"For Innos!"
"For Innos!"
March 1st, 2010, 17:37
i got the same probleme and my pc is better then his the only thing that is working for me right now is using prosses laso running every thing on 2 core and only the game on the other 2 and putting it priority up to real time highest!!
i dont sugest this if you dont have a 4core
ps my spec are
4core 3.0 ghz
285GTX
my monitor can go up to 120 refresh rate
and XP 64 cause it only uses 512 mb to run and vista take 1G
anyways that what i did
i dont sugest this if you dont have a 4core
ps my spec are
4core 3.0 ghz
285GTX
my monitor can go up to 120 refresh rate
and XP 64 cause it only uses 512 mb to run and vista take 1G
anyways that what i did
Watcher
March 4th, 2010, 06:28
OK damnit I'm tired of these bizarre frame rate issues. Yes I had a heating problem but I solved it. I run GPU-z perpetually now and never exceed 80c.
I'm coming to the conclusion that game has serious CPU issues. Think about it: how on Earth can Divinity 2 on Gamebryo be a bigger hit than Fallout 3 on Gamebryo? Divinity clearly has less detail in the landscape and far less detail in the models than FO3.
I'll see Fraps at 15 FPS occasionally looking at a rock. I ALT+TAB and there it is, CPU pegged while my GPU is lumbering on in the 70c range. I can get a few FPS back by dropping settings but even that is erratic.
Anyway, its still playable but when its chugging along with FPS in the upper teens I'll be damned if I see anything in front of me to justify it. Gothic 3 had better framerates!
I'm coming to the conclusion that game has serious CPU issues. Think about it: how on Earth can Divinity 2 on Gamebryo be a bigger hit than Fallout 3 on Gamebryo? Divinity clearly has less detail in the landscape and far less detail in the models than FO3.
I'll see Fraps at 15 FPS occasionally looking at a rock. I ALT+TAB and there it is, CPU pegged while my GPU is lumbering on in the 70c range. I can get a few FPS back by dropping settings but even that is erratic.
Anyway, its still playable but when its chugging along with FPS in the upper teens I'll be damned if I see anything in front of me to justify it. Gothic 3 had better framerates!
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"For Innos!"
"For Innos!"
March 4th, 2010, 06:35
Which setting are you using? It runs great on my system on "High", but "Extreme", which pretty much looks the same as High to me, changes to a slideshow for some reason.
March 4th, 2010, 06:40
I'm on High but dropped shadows to medium. Around the Lovis tower area I'm dropping as low as 18 FPS. The game just does not have the graphics to justify that, especially on this engine. I simply don't get it. Surprisingly 18 feels as smooth as the high 20's with this title but i think that is largely due to its very low quality animation frames. These enemies jerk around (and when they die its just painful to watch that goofy flip over planter move) even at 50 FPS.
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"For Innos!"
"For Innos!"
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