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Din's Curse - Demo Released
March 19th, 2010, 04:38
Soldak has released a public demo for Din's Curse, so if you've been following the beta newsbits but haven't wanted to slap your cash down sight-unseen, it's time to check it out.
Dallas, Texas, March 18, 2010 - Soldak Entertainment today announced the availability of the Din's Curse demo. Din's Curse is an action RPG for Windows and Mac PCs.More information.
http://www.soldak.com/Dins-Curse/Demo.html
Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to those around you. To redeem yourself, you must impress Din by building a reputation for helping others. Travel the spacious western plains of Aleria and save desperate towns from the brink of annihilation. Until you're redeemed, you're doomed to wander the earth alone for all eternity.
In Din's Curse, you will explore an extensive underground, slaying dangerous monsters, solving dynamic quests, dodging deadly traps, and in your spare time, plundering loot. Quell uprisings, flush out traitors, kill assassins, cure plagues, purge curses, end wars, and complete other dangerous quests or the danger WILL escalate. Not all is as it seems though, traitors will gladly stab you in the back, renegades can revolt against the town, spies can set up ambushes, and items might even curse or possess your friends.
Choose one of 141 class combinations and journey to an infinite number of dynamically generated towns with vastly different problems. Every game is a surprise! Your actions have real consequences in this dynamic, evolving world. Your choices actually matter!
Open the door to Din's Curse. Surprising adventures await!
Features:
Uniquely created worlds for every game, with different monsters, items, quests, and even townspeople, give the player a new experience every time
Explore a dynamic, evolving, living world
Many hybrid classes to experience - 6 full classes, 18 specialties, 141 total combinations
Your choices truly impact the game
Surprising, emergent gameplay
Co-op multiplayer to adventure with friends (only in full game)
The demo for Din's Curse demo is only around 100MB, so there’s no reason not to give it a try. The demo can be downloaded from:
http://www.soldak.com/Dins-Curse/Demo.html
The demo is also available from the following mirrors:
WorthPlaying
Win - http://worthplaying.com/article/2010/3/18/news/73144/
FileShack
Win - http://www.fileshack.com/file.x/1767…Demo+-+Windows
Mac - http://www.fileshack.com/file.x/1767…rse+Demo+-+Mac
AtomicGamer
Both - http://www.atomicgamer.com/games/549…se/files#demos
Gamershell
Both - http://www.gamershell.com/news_92848.html
FanGaming
Win - http://www.fangaming.com/fileinfo.php?fileid=7713
Mac - http://www.fangaming.com/fileinfo.php?fileid=7714
FileFront
Win - http://www.filefront.com/15865195/Di…Playable-Demo/
Mac - http://www.filefront.com/15865197/Di…Playable-Demo/
You can go to http://www.soldak.com for more information about Din's Curse and Soldak Entertainment.
March 19th, 2010, 04:38
Very nice demo. The UI is very nice. Performance is very good on highest with my ati 4870/512 at 1920x1200 at 4x AA. The dungeon environs quickly become monotonous and repetitive, and almost ruin the game for me. I like the quest system. There are times when I want to zoom the camera out more.
Just looking at the screenshots on the game's screenshots webpage, I'm not sure I can stomach the same drab setting over and over. Hey, I like the roguelikes and this game's environs aren't anywhere near as varied as those..
Just looking at the screenshots on the game's screenshots webpage, I'm not sure I can stomach the same drab setting over and over. Hey, I like the roguelikes and this game's environs aren't anywhere near as varied as those..
Last edited by Daroou; March 19th, 2010 at 05:40.
Sentinel
March 19th, 2010, 21:39
There are quite a few dungeon tile sets….I think I have seen 6 different ones so far. It's a good game, especailly for 20.
Can't really complain about that.
Can't really complain about that.
SasqWatch
Original Sin 2 Donor
March 21st, 2010, 14:00
Am I missing something here; seems like another tourchlight/titan quest/silverfall type game; graphics not quite as good but perhaps a bit more complex than torchlight. Have I not played enough or is there more to this game?
Originally Posted by rune_74
There are quite a few dungeon tile sets….I think I have seen 6 different ones so far. It's a good game, especailly for 20.
Can't really complain about that.
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
March 21st, 2010, 15:21
Originally Posted by youThe dynamic quest thing and emergent gameplay potential is what sets it apart, I'd say. Check the preview: http://www.rpgwatch.com/show/article…9&ref=0&id=407
Am I missing something here; seems like another tourchlight/titan quest/silverfall type game; graphics not quite as good but perhaps a bit more complex than torchlight. Have I not played enough or is there more to this game?
March 21st, 2010, 22:31
Originally Posted by youSure, it's another hack'n'slash in a sense, so if you have no interest in that, then move on. It's significantly more complex than Torchlight and adds unique twists…but it's hack'n'slash.
Am I missing something here; seems like another tourchlight/titan quest/silverfall type game; graphics not quite as good but perhaps a bit more complex than torchlight. Have I not played enough or is there more to this game?
As I've said before, I find this sort of thing an excellent break in between major releases.
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-= RPGWatch =-
-= RPGWatch =-
March 22nd, 2010, 21:50
The global quests system and monsters living is rather unique, neither Torchlight nor Diablo 2 even approach it. The class system is solid but won't compare well with Torchlight, I don't remember much Diablo 2. The fights are solid too with a good monsters diversity but it's far to be the brilliant design in Torchlight. But overall if you can manage the pressure the game is rather impressive and with a random implementation I feel the best in its diversity from what I know, apart many pure Roguelike. Myself to lowdown a little the pressure I use the slower mode and since I really appreciate the game.
SasqWatch
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