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Dragon Age II…again
March 4th, 2011, 19:02
@azarhal, JDR13:
May be your positions are not so far away from each other.
The following description could be compatible with both of them:
Bioware has always tried to produce dumbed down interactive movies -
the only problem in the past was that the technology wasn't advanced enough to allow them to succeed completely.
But they get better and better….
P.S. I don't know if I am kidding, but I must be…
May be your positions are not so far away from each other.
The following description could be compatible with both of them:
Bioware has always tried to produce dumbed down interactive movies -
the only problem in the past was that the technology wasn't advanced enough to allow them to succeed completely.
But they get better and better….

P.S. I don't know if I am kidding, but I must be…
Nothing to see here.
March 4th, 2011, 19:54
Originally Posted by bkruegerI'm not sure about the dumbed down part, that's a matter of taste, but the rest would be close to what I tried to get at.
@azarhal, JDR13:
May be your positions are not so far away from each other.
The following description could be compatible with both of them:
Bioware has always tried to produce dumbed down interactive movies -
the only problem in the past was that the technology wasn't advanced enough to allow them to succeed completely.
But they get better and better….
P.S. I don't know if I am kidding, but I must be…![]()
SasqWatch
Original Sin Donor
March 7th, 2011, 07:27
Originally Posted by bkruegerEven Neverwinter Nights? That was probably the most ambitious thing any CRPG developer has tried to produce yet. (the official campaign was only a small piece of the much larger game and it is unfair that the game itself are judged by it rather than the sum of its parts).
@azarhal, JDR13:
May be your positions are not so far away from each other.
The following description could be compatible with both of them:
Bioware has always tried to produce dumbed down interactive movies -
the only problem in the past was that the technology wasn't advanced enough to allow them to succeed completely.
But they get better and better….
P.S. I don't know if I am kidding, but I must be…![]()
Traveler
March 7th, 2011, 21:24
Originally Posted by Captain SmollettThis is probably true for tool set and multi player. I personally was very disappointed by having no party and no auto-pause and by the massive aesthetic downgrade (with respect to the graphical art) compared to BG. But I don't dispute the technical achievement.
Even Neverwinter Nights? That was probably the most ambitious thing any CRPG developer has tried to produce yet. (the official campaign was only a small piece of the much larger game and it is unfair that the game itself are judged by it rather than the sum of its parts).
Nothing to see here.
March 8th, 2011, 12:14
Originally Posted by bkrueger
This is probably true for tool set and multi player. I personally was very disappointed by having no party and no auto-pause and by the massive aesthetic downgrade (with respect to the graphical art) compared to BG. But I don't dispute the technical achievement.
But that's the thing -- the toolset and the multiplayer pretty much were the game. The aim was to provide the tools to create our own adventures, not a massive single-player RPG like BG (or NWN2) -- quite apart from what any RPG developer was attempting, or is attempting today.
Traveler
March 8th, 2011, 13:06
Originally Posted by Captain SmollettIf it had been announced and marketed as this, you might be right. But it wasn't. It was marketed as a Single Player RPG.
But that's the thing — the toolset and the multiplayer pretty much were the game. The aim was to provide the tools to create our own adventures, not a massive single-player RPG like BG (or NWN2) — quite apart from what any RPG developer was attempting, or is attempting today.
But aside of this:
If NWN isn't a Single-Player PPG, it is not relevant for the discussion at hand, which was about the Bioware direction with respect to Single-Player RPGs.
So I concede all your points but stay by my original description (which was a sarcastic hyperbole anyway).
Nothing to see here.
March 15th, 2011, 00:00
MAJOR FAIL from biowhore
check this http://www.reddit.com/r/gaming/comme…ed_metacritic/
check this http://www.reddit.com/r/gaming/comme…ed_metacritic/
March 15th, 2011, 00:52
Originally Posted by porcozaurThat is too funny….
MAJOR FAIL from biowhore
check this http://www.reddit.com/r/gaming/comme…ed_metacritic/
March 15th, 2011, 09:57
Well no it's not funny, the guy has a chance get fired for that and if he did it (so stupidly) it's because because he had care of the result of his work or couldn't live well the current anti hype.
This metacritics thing is just a little manipulation codex like, once fans quote the numerous "users" DA2 bashing had almost all only one review, they react, and the users score get that low than 4 but now is quite above 8. It shows where the masses are.
This metacritics thing is just a little manipulation codex like, once fans quote the numerous "users" DA2 bashing had almost all only one review, they react, and the users score get that low than 4 but now is quite above 8. It shows where the masses are.
SasqWatch
March 15th, 2011, 10:41
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