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Biowear blames rival, rpgcodex.net for bad ratings
March 16th, 2011, 12:01
Last post in this silly thread.
I'm not trying to defend BioWare but I'd like to see some balance and honesty rather than hysteria and dishonest threads (not aimed at you - you didn't start the thread).
Originally Posted by GaxkangYou're sure the Doctors are behind this, rather than a BioWare employee who (foolishly) wants his work to be appreciated?
There are many issues here
1) Hypocrisy by BW - "OMG the 4ch@/codex conspirators are unfairly manipulating metactritic (one thread given as evidence)" …followed by their own unfair manipulation of metacitic.
2) If I as an individual post an opinion on metactritic regarding a game I have only demo'd, it's a bit douchey. But when BioWare post an opinion on their own game without disclosure it's … illegal. Slight difference.Illegal? Anyway - again - BioWare or a foolish employee?
3) The zeros are fishy, the game does not deserve that, but why would a few thousand random dudes go to all the effort to set up disposable accounts and write semi-coherent (well in about 60% of cases at least) negatives on game?Why? You honestly ask that? Why do trolls post anything? I don't visit RPG Codex any more but I'll bet - I'll bet - there are dozens of threads about DA2. Am I right? I'm not saying RPG Codex is involved in any way but the point is there are people who spend their time focusing on games they apparently don't like.
4) If I posted a "call to arms" on any forum asking them to bash Skyrim … why would a thousand+ people feel inclined to obey? Surely if I wanted to do that, I would just talk to some dude in a big city Chinese internet cafe, and offer $1 for each review. We'd soon see 10,000+ reviews go the way I decide. So why would I issue a call to arms on the codex/4ch@?…because you don't have $10,000 to spend on this? I honestly can't believe you suggested that. Again, I don't know who is involved - possibly just individuals with too much time.
I'm not trying to defend BioWare but I'd like to see some balance and honesty rather than hysteria and dishonest threads (not aimed at you - you didn't start the thread).
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-= RPGWatch =-
-= RPGWatch =-
March 16th, 2011, 13:23
No, it may not be the doctors, but there are a few more 10/10 from various BioWare celebs. There's one from a mod (TheeButcher) for example, too well written to be a hacked account (imho). There was no 'official' rebuttal on the forum from the crowd control people, eg sorry, overenthusiastic employees (plural now), not our policy. Would have shown that they understand that what happened was not fair play (possibly not even legal).
No, there are about 4 or 5 DA2 threads on the codex and those are barely alive. Actually very little of the usual ripping apart of this title.
Well I think its not just random trolls. There are a lot people seriously upset with this game because of poor branding. Anyway this is just rambling now with no evidence.
The $10k was for a competitor (eg Activision) - very small money to ruin an AAA title from EA *if* somebody wanted to organize a tinfoil consipracy.
No, there are about 4 or 5 DA2 threads on the codex and those are barely alive. Actually very little of the usual ripping apart of this title.
Well I think its not just random trolls. There are a lot people seriously upset with this game because of poor branding. Anyway this is just rambling now with no evidence.
The $10k was for a competitor (eg Activision) - very small money to ruin an AAA title from EA *if* somebody wanted to organize a tinfoil consipracy.
Sentinel
March 16th, 2011, 17:04
Oh, lead designer in biowear, gets asked tough questions.
http://twitter.com/SovietPremier/sta…33107727122432
he replies
'' @SovietPremier I would have tried to make it as good a game as I could given direction and influence from 'above' ''
contradicts what laidlaw said when he said there was no outside influence whatsoever
oh lol, lead designer admits the game is a brainless button masher
http://blog.brentknowles.com/2011/03…on-age-2-demo/
'' I understand why the first fight was done using a ‘super powered’ character. I get it. But it almost made me stop playing the demo. I don’t know if its because I had read so much negativity in regards to the combat changes or what but that first fight was a button mashing nightmare with no tactics coming into play. I was pretty horrified to be honest, I just closed my eyes, smashed buttons, and I won. ''
http://twitter.com/SovietPremier/sta…33107727122432
he replies
'' @SovietPremier I would have tried to make it as good a game as I could given direction and influence from 'above' ''
contradicts what laidlaw said when he said there was no outside influence whatsoever
oh lol, lead designer admits the game is a brainless button masher
http://blog.brentknowles.com/2011/03…on-age-2-demo/
'' I understand why the first fight was done using a ‘super powered’ character. I get it. But it almost made me stop playing the demo. I don’t know if its because I had read so much negativity in regards to the combat changes or what but that first fight was a button mashing nightmare with no tactics coming into play. I was pretty horrified to be honest, I just closed my eyes, smashed buttons, and I won. ''
--
"I teach you the Übermensch. Man is something to be surpassed. What have you done to surpass mankind?"
-Some crazy guy that makes me sperge it up
"I teach you the Übermensch. Man is something to be surpassed. What have you done to surpass mankind?"
-Some crazy guy that makes me sperge it up
March 16th, 2011, 17:18
You GO, SAGO! If you try hard enough, maybe you'll get it right one day!
May I suggest a little more subtlety and less easily identifiable falsehoods. The bold section was a nice touch, though!
May I suggest a little more subtlety and less easily identifiable falsehoods. The bold section was a nice touch, though!
SasqWatch
March 16th, 2011, 17:22
Originally Posted by SAGOAbove could just mean Bioware management you know. For all we know EA treats the studio with complete freedom but the two Doctors in charge demanded a quick turn-a-round and more streamlining.
Oh, lead designer in biowear, gets asked tough questions.
http://twitter.com/SovietPremier/sta…33107727122432
he replies
'' @SovietPremier I would have tried to make it as good a game as I could given direction and influence from 'above' ''
contradicts what laidlaw said when he said there was no outside influence whatsoever
March 16th, 2011, 17:52
can we move the interesting part of this discussion to another thread (suggest one). there's some interesting points here but the troll keeps eating the crumbs that fall from the..table.
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
March 16th, 2011, 18:13
It's former lead designer Brent Knowles, SAGO. He quite his job at Bioware after first game. The other lead designer James Ohlen moved to SW:TOR. Only one left is Mike Laidlaw.
Level N+1
March 16th, 2011, 18:28
Originally Posted by SAGOAs much as the gay storyline in DA seems forced to me, SAGO's comments are adolescent and, along with the "angry asians" comment, are more inline with codex posters or a certain UCLA coed… overwhelming any point he may be trying to make.
Biowear fans love the social progressiveness in biowear games, aka, gay romances and bi.
http://social.bioware.com/forum/1/to…/index/6554957
talk of hetrosexual opinion is allegedly silenced.
I hope he grows up or returns to the codex.
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Oi!
Smorri Nosebiter
(Currently Drunk in Cognition, Stranglehold, Age of Wonders 2 and Blitzkrieg: Burning Horizon)
Oi!
Smorri Nosebiter
(Currently Drunk in Cognition, Stranglehold, Age of Wonders 2 and Blitzkrieg: Burning Horizon)
Watcher
March 16th, 2011, 18:54
Originally Posted by Lucky Dayoh btw i'm not a troll, i'm just leveling myself down to the smelly masses on the internet. you should get what im getting at if you can tell the difference between a genu-ine troll and someone who doesn't want to put effort into her posts.
can we move the interesting part of this discussion to another thread (suggest one). there's some interesting points here but the troll keeps eating the crumbs that fall from the..table.
and is a man not entitled to the sweat of his brow?
--
"I teach you the Übermensch. Man is something to be surpassed. What have you done to surpass mankind?"
-Some crazy guy that makes me sperge it up
"I teach you the Übermensch. Man is something to be surpassed. What have you done to surpass mankind?"
-Some crazy guy that makes me sperge it up
March 16th, 2011, 19:10
Will you guys *please* stop quoting him, I have him ignored in my user settings for a reason
March 16th, 2011, 19:47
To Drithius:
Originally Posted by SAGO
oh btw i'm not a troll, i'm just leveling myself down to the smelly masses on the internet. you should get what im getting at if you can tell the difference between a genu-ine troll and someone who doesn't want to put effort into her posts.
and is a man not entitled to the sweat of his brow?
March 16th, 2011, 19:57
In this thread here at the Watch,there is really interesting red, I mean quote from Stanley Woo, one of the QA guys.
Stanley Woo explains the short development time and why it has had an impact on the creation of DA2.
Stanley Woo also says this in response to a thread called design and writing flaws.
To me, this is clear indication that EA, like Inon Zur has said, wanted to earn some quick bucks by pushing DA2 out the door rather quickly after DA: Origins release. And from what I can understand, Bioware did focus on what they do best, the storytelling in the game.
And, of course, there are outside influences in game developments just like there are for anything else in the real world. Laidlaw has leaders, bosses, managers that decides the direction for DA2. There is nothing new in this. This is how any industry, any factory, any work place, functions. Today, gaming development is not an exception to this. In the 1990's, most game companies saw themselves as gamers first, and businessmen fourth or fifth, I believe.
As for Brent Knowles, he did not leave Bioware untill the fall of 2009, he helped finish DA: Origins in the fall months of 2009. Before that, he took a sabbatical. After his sabbatical, he was moved to a new project, that fell through. In July 2009, he gave notice, and he left Bioware, I think, - in September 2009. And today, Brent is in fact a scuccesfull writer of his own. So maybe it was just time for him to leave, to move on.
Stanley Woo explains the short development time and why it has had an impact on the creation of DA2.
All right, how about this one: despite us having given you a thing in Dragon Age Origins, we are not necessarily able to give you the same thing in Dragon Age II for a variety of reasons. Usually, the reason is zots. Having a comparatively short developement cycle means that we either had to work faster and/or on a smaller scale. Faster was already a given, what with time being inexorable and linear and all, but a smaller scale means sacrifices, compromises, and cuts compared to the original, gigantic, epic game.And then there's this:
Stanley Woo also says this in response to a thread called design and writing flaws.
We believe many of the concerns are legitimate. We would prefer to hear them without the conspiracy theories, name-calling, insults, spam, and posturing. Thank you for presenting yourselves and your opinions well. We appreciate it.( http://social.bioware.com/forum/1/to…x/6531015&lf=8 )
To me, this is clear indication that EA, like Inon Zur has said, wanted to earn some quick bucks by pushing DA2 out the door rather quickly after DA: Origins release. And from what I can understand, Bioware did focus on what they do best, the storytelling in the game.
And, of course, there are outside influences in game developments just like there are for anything else in the real world. Laidlaw has leaders, bosses, managers that decides the direction for DA2. There is nothing new in this. This is how any industry, any factory, any work place, functions. Today, gaming development is not an exception to this. In the 1990's, most game companies saw themselves as gamers first, and businessmen fourth or fifth, I believe.
As for Brent Knowles, he did not leave Bioware untill the fall of 2009, he helped finish DA: Origins in the fall months of 2009. Before that, he took a sabbatical. After his sabbatical, he was moved to a new project, that fell through. In July 2009, he gave notice, and he left Bioware, I think, - in September 2009. And today, Brent is in fact a scuccesfull writer of his own. So maybe it was just time for him to leave, to move on.
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Please support http://www.maternityworldwide.org/ - and save a mother giving birth to a child.
Please support http://www.maternityworldwide.org/ - and save a mother giving birth to a child.
SasqWatch
March 16th, 2011, 20:31
As for Brent Knowles, he did not leave Bioware untill the fall of 2009, he helped finish DA: Origins in the fall months of 2009. Before that, he took a sabbatical. After his sabbatical, he was moved to a new project, that fell through. In July 2009, he gave notice, and he left Bioware, I think, - in September 2009. And today, Brent is in fact a scuccesfull writer of his own. So maybe it was just time for him to leave, to move on.He admitted he was asked to develop the second game but chose not to due to changes and bioware not being the company it used to be. Says so right on his blog.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
March 16th, 2011, 21:35
Originally Posted by SAGOOf course you aren't, sweetheart. That would not speak very well of you, though, because that would mean you are a rather unintelligent internet citizen instead. I can say this, safe in the knowledge that I have not said anything offensive, because obviously you are a troll. A very transparant one at that. Not that I particularly care; in fact, I specifically search for your posts when I am bored. It is tons better than the genuinely meant negativity that comes from the heart of some folk here, because that speaks of a deep and honest disappointment in something or other (usually the direction of the industry as a whole). As it is, you are entertainment to me, because your feeble attempts to stir up a fuss are so forced as to be comical, failing every time. That's one of the reasons I (and most, I would wager) like RPGWatch: people are generally pretty level-headed compared to some other game forums.
oh btw i'm not a troll
Anyway, thought you should know. Keep collecting those warnings and wear them on your sleeve! We'll see your next incarnation here soon after your imminent ban. Best of luck!
SasqWatch
March 16th, 2011, 21:52
Originally Posted by Thaurinshoot yourself in the foot while your at it. weirdo
Of course you aren't, sweetheart. That would not speak very well of you, though, because that would mean you are a rather unintelligent internet citizen instead. I can say this, safe in the knowledge that I have not said anything offensive, because obviously you are a troll. A very transparant one at that. Not that I particularly care; in fact, I specifically search for your posts when I am bored. It is tons better than the genuinely meant negativity that comes from the heart of some folk here, because that speaks of a deep and honest disappointment in something or other (usually the direction of the industry as a whole). As it is, you are entertainment to me, because your feeble attempts to stir up a fuss are so forced as to be comical, failing every time. That's one of the reasons I (and most, I would wager) like RPGWatch: people are generally pretty level-headed compared to some other game forums.
Anyway, thought you should know. Keep collecting those warnings and wear them on your sleeve! We'll see your next incarnation here soon after your imminent ban. Best of luck!
also summary of your post is like this - your a troll because i say so.
--
"I teach you the Übermensch. Man is something to be surpassed. What have you done to surpass mankind?"
-Some crazy guy that makes me sperge it up
"I teach you the Übermensch. Man is something to be surpassed. What have you done to surpass mankind?"
-Some crazy guy that makes me sperge it up
March 16th, 2011, 22:10
Originally Posted by SAGOOh, but there are so many delicious reasons and examples for why you are a troll. It could be that the piece of brain that signals to you when something is inflammatory or incendiary is malfunctioning, but I really doubt it. To your credit, one in ten posts from you displays a slightly more believable character, which kind of makes the badly thought out attacks somewhat more realistic. I thought that was a nice touch. Anyway, we are off topic. I so wish for this thread to have been in the Off-topic forum.
shoot yourself in the foot while your at it. weirdo
also summary of your post is like this - your a troll because i say so.
SasqWatch
Biowear employees enorsing game
March 17th, 2011, 00:20

Insincre endorsement: You have not heard shakespear until youve heard it in the voice of elcor.
--
"I teach you the Übermensch. Man is something to be surpassed. What have you done to surpass mankind?"
-Some crazy guy that makes me sperge it up
"I teach you the Übermensch. Man is something to be surpassed. What have you done to surpass mankind?"
-Some crazy guy that makes me sperge it up
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