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Dishonored - First In-Game Footage
March 12th, 2012, 22:49
Bethsoft recently held a press event for Arkane's Dishonored, so expect a flurry of previews. For the moment, however, GameSpot has exclusivity on the first in-game footage with a 6-minute video interview featuring several gameplay segments. From the accompanying preview:
Between each mission, you're dropped into a hub world where you can upgrade your equipment and powers--and boy, are there a lot of powers to choose from. You can launch fire and ice attacks, summon a plague of rats, instantly teleport over short distances, possess people and animals, slow down time Max Payne-style, see through walls, and master a range of weapons including a crossbow, pistol, and the deliciously gory Spring Razor. This range of powers is combined with a level design that does its best not to restrict you in any way; if you see a great sniping spot on top of a roof or a distant vent that would simply be part of scenery in a lesser game, chances are you can get there and use it.More information.
March 12th, 2012, 22:49
I found their reaction to people finding ways to get places they weren't supposed to be able to get to somewhat interesting. Instead of reworking the levels so that clever power usage didn't allow players to skip over large areas or get into places meant to be unreachable - they kind of went with it and seemed pleased that players came up with things they didn't realize were possible themselves.
SasqWatch
Original Sin Donor
March 12th, 2012, 23:19
Looks awesome. I get the impression that this game will have somewhat similar game-play to the Deus Ex games.
March 12th, 2012, 23:42
It strikes me as Thief meets Hitman blended with Steampunk. I was hoping to see more in-game footage, but I'm definitely interested nonetheless.
Also, it's ironic that they mention Max Payne because that was the first thing I thought of when I heard the music at the start of the video.
Also, it's ironic that they mention Max Payne because that was the first thing I thought of when I heard the music at the start of the video.
March 13th, 2012, 00:07
Most anticipated game right now. Finally another immersive sim with emergent gameplay ! I hope it will be properly visceral and will blow me away! (gotta love these buzzwords)
Sentinel
March 13th, 2012, 02:20
I like their attitude. I noticed however they are calling the Game a first person action game not a shooter RPG. But if this game is as good as Riddick or Bioshock (which it looks like it may be ) then I can hardly wait.
March 13th, 2012, 06:27
I didn't listen to the interview. I watched the video with the sound off, but it looks like it's steeped in style. I'll probably get the game just for that reason.
Dug the Thief-esque mission briefings with still images.
Dug the Thief-esque mission briefings with still images.
March 13th, 2012, 06:40
I too would have liked to see more in game footage. I wonder how they keep it balanced with all those powers? Also what are the rpg aspects of the game?
Guest
March 13th, 2012, 08:45
Intense feeling of Deja Vu there (especially on some outside scenes)… 
Interested.

Interested.
March 13th, 2012, 10:09
yeah, some people need to see something with their own eyes to understand it, while others just click
. You should consider what that says about you
thumbs up for the best designers out there. and RIP for the old minds who lost their way.
. You should consider what that says about youthumbs up for the best designers out there. and RIP for the old minds who lost their way.
March 13th, 2012, 10:21
Originally Posted by borcanuUmm, Care to elaborate?
yeah, some people need to see something with their own eyes to understand it, while others just click. You should consider what that says about you
thumbs up for the best designers out there. and RIP for the old minds who lost their way.

Edit: Do you perchance mean that we should automatically fall on our knees in abject worship from this little bit (HL ripoff scenes aside) they gave us instead of wanting to know more about the meat of the game first and if we don't then there is something wrong with us?
Last edited by JonNik; March 13th, 2012 at 10:33.
March 13th, 2012, 11:56
I am not really into assassination as primary gameplay goal, but creative power usage and freedom of movement combined with a strong story in an atmospheric environment: sounds interesting and bears following!
March 13th, 2012, 18:52
I'm not liking the art style - and I think some of the powers sound like they were designed to stand apart, rather than to be particularly great for gameplay. Much like I'm getting a vibe from Bioshock Infinite - in terms of being desperately different. Sometimes, you don't have to be different to be truly great - but that's me.
But given the style and the Deus Ex/Thief type gameplay in Dishonored - I'm very interested despite the above reservations.
But given the style and the Deus Ex/Thief type gameplay in Dishonored - I'm very interested despite the above reservations.
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