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Underworld Gold - Sale
October 27th, 2012, 00:10
Charles let us know that Underworld Gold is on sale during the weekend for just $9.95. So this is your chance to get it at a lower price.
More information.
More information.
October 27th, 2012, 00:10
Get this game if you ever liked the early Might & Magic games. Its a steal for this price.
Watchdog
Guest
October 27th, 2012, 01:37
Great deal on this, lots of fun.
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If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.
SasqWatch
Original Sin 2 Donor
Ass-hat
October 27th, 2012, 13:26
Thanks to my… Er… army of old players for backing me up 
and to Myrthos for the newsbit!

and to Myrthos for the newsbit!
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Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
October 27th, 2012, 14:00
Very happy with this game. Made me go back and play Might and Magic 2. Then I played M&M6
. Great work on a fun game and looking forward to your next game.
. Great work on a fun game and looking forward to your next game.
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"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
October 27th, 2012, 17:19
just tried out the demo. I was confused by the mouse controls because they kept turning. I opened the ingame manual and Avast had a conniption fit. When I was eventually allowed the option to let it through by the antivirus (after it crashed a couple of time because it isolated the sound driver) I found out that moving forward was controlled by the center wheel. Turning left and right is controlled by the buttons.
I must admit I'm entertained that the keyboard controls are IJKM. That's really, really old school.
I must admit I'm entertained that the keyboard controls are IJKM. That's really, really old school.
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
SasqWatch
October 27th, 2012, 19:05
I just PMed you an alternative. Thanks for your interest
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Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
SasqWatch
October 28th, 2012, 01:52
Thanks for your support, Carn 
Happy adventuring!

Happy adventuring!
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Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
October 28th, 2012, 03:28
I found a good way to see if your rolled stats are good if you're into doing that sort of thing: keep an eye on how many classes you can choose after your roll.
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
October 28th, 2012, 11:04
Originally Posted by Lucky DayAha good call, I've got a few more games lined up to play first (currently playing TOEE then the new King's Bounty) but I am looking forward to getting onto this!
I found a good way to see if your rolled stats are good if you're into doing that sort of thing: keep an eye on how many classes you can choose after your roll.

Daniel.
October 28th, 2012, 11:27
Originally Posted by Lucky DayThat's a good way to have an average knight (16 strength, endurance and accuracy) with high spirit and intelligence)…
I found a good way to see if your rolled stats are good if you're into doing that sort of thing: keep an eye on how many classes you can choose after your roll.
When you could have 19-20 on those stats and have a better knight, albeit not so bright
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Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
October 28th, 2012, 17:12
Originally Posted by Charles-cgrheehee - but if you get into a deep conversation or want to switch classes - if that's possible.
That's a good way to have an average knight (16 strength, endurance and accuracy) with high spirit and intelligence)…
When you could have 19-20 on those stats and have a better knight, albeit not so bright![]()
The numbers to me appeared very random - there's not a fixed number of points underneath is there?
Generally what I was doing is using that as a starting guideline then checking the numbers. My sorcerer has a 20 Int now and high stats in everything else. You never know when he'll need to pick a lock or pick up a woman a gym with charisma or whatever.
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it looks good. I'm debating whether to buy it or not still even though its my kind of game - I just haven't the time. Charles is there any possibility of remapping the keys in the future? The controls throw me off when I play.
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Last edited by Lucky Day; October 28th, 2012 at 17:24.
October 28th, 2012, 19:23
Originally Posted by Lucky DayYou can't remap the keys? WASD for me all the time.
it looks good. I'm debating whether to buy it or not still even though its my kind of game - I just haven't the time. Charles is there any possibility of remapping the keys in the future? The controls throw me off when I play.
Daniel.
October 29th, 2012, 09:33
I put in IJKL because WASD has the regional settings issue (QWERTY vs AZERTY). Arrow keys work and for the mouse left clicking on the world view turns left, right clicking turns right and mouse wheel goes forward / backward.
Also (S) is taken by (S)earch…
Also (S) is taken by (S)earch…
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Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
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