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Default Meriwether - Kickstarter Updates #18,19

January 4th, 2013, 17:07
With less than $2000 to reach their goal and 64 hours on the clock the Meriwether Kickstarter looks like it will get funded. IN the mean time they have added two new updates, the first introduces lead programmer, Kyle Staves.

The second update talks about the Scholarship editions.
We’ve been very clear (we hope!) about the fact that Meriwether isn’t edutainment. And yet, here we are offering “Scholarship” editions. How do those two things fit together?
We begin with a basic premise: almost all educational video games are terrible. Just unplayably bad. For every good game like Oregon Trail and Carmen Sandiego that exists, thousands of pedantic, transparent, and woefully unfun offerings litter the field of educational video games.
Why should this be? We at Meriwether believe the problem is that edutainment treats the “game” part of “educational game” as secondary. And that’s where they go wrong. That’s why with Meriwether, we’re working hard to create a great game rooted in the amazing history of the Lewis and Clark Expedition. We are crafting the game based on the team’s collective experience in making games, as well as everything we as a team have learned after a lifetime of playing them. If you happen to learn something along the way, well, that’s your own fault.
Seriously though, there’s a reason why games like Mass Effect and Skyrim have such detailed and richly-presented worlds. The settings of those games are what give meaning and power to the actions players take through the gameplay. Would there have been such controversy around Mass Effect 3’s ending if players hadn’t grown to care passionately about the people, places, and events that the game created over a period of years? No way!
That’s what we want to do for Meriwether: we want to offer players a combination of great gameplay and great storytelling that will make them fall in love with this world. The only difference will be that, instead of inventing a history from the ground up, the way fantasy and science fiction games must, we have based our world on the best historical research we can muster about the Corps of Discovery’s journey. When players finish the game, those people, places and events will stay with them, just as much as our fond memories of other game worlds stay with us.
More information.
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January 4th, 2013, 17:07
All I know is that I can't wait to play this game.
And it's a disgrace it didn't make an entry in next year's most anticipated games on IndieStatik.
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January 4th, 2013, 19:12
This looks interesting BUT…

"★★★ DIGITAL DOWNLOAD ★★★ The game! Delivered to you digitally and DRM-free, all the adventure and drama of MERIWETHER is yours for PC, Mac, or Linux for a special Kickstarter price. "

So does this actually get the game or just a discount price on the game? It is wording such that I cannot tell. The others are worded similarly.
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January 4th, 2013, 21:06
You get a digital download of the game. Look at the main body of their Kickstarter's main under "rewards," where it simply reads $19 get you a "digital download of Meriwhether."

Edit: And they've hit their goal now. Glad they did.
Last edited by Capt. Huggy Face; January 4th, 2013 at 21:20.
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January 5th, 2013, 01:54
Nice Gibson on the background =D
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January 5th, 2013, 12:39
A good article on IGN:
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January 7th, 2013, 09:56
Meriwether got funded pretty well and closed with $44.5k.
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January 8th, 2013, 00:33
I predict this game will eat up a solid month + of my gaming time at some point. Expectations are high, very glad they got funded.

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