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Torment: Tides of Numenera - Starting to Kick
March 6th, 2013, 19:59
As far i can remember Brain said that a big portion of the profit of the current project (wasteland2) goes into the next project (torment). Guess a reason for only asking 900k.
March 6th, 2013, 20:01
I thought I'd never see this day. A second Torment game. Crowdfunding, I love you!
March 6th, 2013, 20:02
Originally Posted by RampantCoyoteFrom the kickstarter page, "We have different combat systems in mind to reach this goal and will engage backers on this topic throughout the process." AKA, I don't think they know yet and they're going to be asking the community down the road if we'd prefer RTWP or TB ( or something new? ). How awesome is that?
It's a significant distinction, sure, but I enjoy both and it would make zero impact on my pledge. Now, if they called it an "action-RPG," THEN I'd be a bit more hesitant. I like many action RPGs, too, but that's a style and emphasis that I feel is detrimental to the theme.
I would bet my pledge 1000 times over it will not be action based or a hack & slash however.
March 6th, 2013, 20:08
And for something relevant and heartrending: http://www.youtube.com/watch?v=tUt84LyH2JI
Sentinel
March 6th, 2013, 20:17
K-ching! Went for the digital tier that gives me WL2 as well (since I missed out on the KS for that). I do feel that some details (such as the nature of combat) could have been a little more defined before they pitched, but the setting and the premise have me hooked! And they have a lot of time to engage with the community. I hope they can keep up this momentum for a few days…they're over 700K already (!!) Ah happy times….I loved the tongue-in-cheek vid with the corporate kid ;-)
March 6th, 2013, 20:18
As for funding, I may be optimistic by witnessing successful Kickstarters but, if they can reach the goal in one day, it's very likely that such projects end up with double or triple amount of money.
InXile uses Kickstarter to revive classic role-playing franchise Torment
InXile uses Kickstarter to revive classic role-playing franchise Torment
Fargo said the company is hoping to raise $1 million. He will match every dollar raised above that, up to $2 million, by throwing in another 10 percent. So if the company raises $2 million, Fargo will throw in $100,000 of his own money.Well, talking of dedication.
Sentinel
March 6th, 2013, 20:23
Once more i do hate creditcards. The standard american system is not the standard for the rest of the world.
I want paypal.
I want paypal.
March 6th, 2013, 20:47
Originally Posted by ikbenrichardIn their FAQ they confirm that paypal will open up once the initial goal is met (a Kickstarter stipulation on linking to non-kickstarter funding methods.) At the rate things are going, you won't have to wait too long.
Seriously?
Nevertheless i need paypal in order to make a tribute.
SasqWatch
Original Sin Donor
March 6th, 2013, 20:50
Hell yeah! Instant pledge.
What American system? Visa? Pretty much everyone in Sweden has Visa or Mastercard, as do the other scandinavian countries. Isn't int just Germany that has something different? (And maybe the Netherlands too? At least ikbenrichard sounds Dutch?)
What American system? Visa? Pretty much everyone in Sweden has Visa or Mastercard, as do the other scandinavian countries. Isn't int just Germany that has something different? (And maybe the Netherlands too? At least ikbenrichard sounds Dutch?)
March 6th, 2013, 20:57
I am not seeing the similarity with Planescape:Torment. Please 'splain someone.
March 6th, 2013, 21:03
The idea is to make a spiritual sequel, not a direct one. What made PS:T so special (at least to me) was the story, the characters, the C&C and how it actually made you *think*. The combat…not so much, but it was (almost?) entirely optional. They hope to make a game that's based on the premises that made PS:T such a classic. Have you read through the presentation, it's actually pretty damn good?
March 6th, 2013, 21:07
Originally Posted by ThrasherI took my best shot at explaining it in #38 in this the other thread
I am not seeing the similarity with Planescape:Torment. Please 'splain someone.
Last edited by LuckyCarbon; March 6th, 2013 at 21:12.
Reason: screwed up the link
March 6th, 2013, 21:28
I'ts almost funded already. I'm curious to find out what their first day total will be. i think they are well on there way to 3 million. Especialy when pay pal opens.
Keeper of the Watch
March 6th, 2013, 21:39
Sorry guys, I have been WAY overtaxed by too many mediocre kickstarters. After looking at the KS page, I now understand what they meant. Although it seems only vaguely related to torment. There are key elements to making a proper successor for me that are missing: namely the Planescape setting, and the immortality mechanic and concept, with attendant forgotten past lives. The latter in particular gave the original a fantastic bunch of mysterious histories to draw from. Nevertheless this pitch looks pretty good even if it still feels a bit like it's trying to piggyback on the name of a classic. I hope it succeeds, backed it for $110. I am such a sucker.
March 6th, 2013, 21:44
Not really interested in so called "spiritual successors". That label is just meaningless wankery to me, since they are never even half as good as the original. But we'll see…
March 6th, 2013, 21:46
Originally Posted by jhwisnerHe will have to wait about 1-2 hours more from now I think…
In their FAQ they confirm that paypal will open up once the initial goal is met (a Kickstarter stipulation on linking to non-kickstarter funding methods.) At the rate things are going, you won't have to wait too long.
SasqWatch
Original Sin Donor
March 6th, 2013, 21:49
Originally Posted by ThrasherWell - you've just put your money where your mouth isn't, so I'll take that as being romantic cynicism
Not really interested in so called "spiritual successors". That label is just meaningless wankery to me, since they are never even half as good as the original. But we'll see…
.
Seeker
Original Sin Donor
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