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October 26th, 2011, 15:06
What are the classes available in the game? Is Paladin available?

What game system is this based off?
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October 31st, 2011, 16:27
Originally Posted by Andhaira View Post
What are the classes available in the game? Is Paladin available?

What game system is this based off?
There are 4 classes available in the game: Fighter, Sorcerer, Cleric and Rogue. There is no Paladin class, but the Cleric is very similar, being able to use plate armor, but only limited to blunt weapons.

The game system is very loosely based off of the D20 system. When the world builder is completed, you'll be able to create monsters with stats directly from that system.
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October 31st, 2011, 17:23
Great concept !
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August 22nd, 2017, 23:19
Hosting site changed. Screenshots added.











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Last edited by Caddy; September 6th, 2017 at 12:20.
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September 3rd, 2017, 12:36
This is pretty cool! I've just rolled myself a fighter and I'm exploring the city. I'm a bit lost but that's ok. I can see drawing a map is going to be necessary, the city quite big by the looks of things and it is difficult to navigate by text alone.
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September 3rd, 2017, 14:39
Glad you're enjoying it! I'd love to hear input. Here is a little aid:

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September 3rd, 2017, 16:19
That's helpful! I've now found those locations (except the tavern, which doesn't seem to be there? Travelling south twice from the apothecary isn't an option…) and I'm exploring my first dungeon. I still haven't found a weapon but I seem to be quite effective at punching things in the face.
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September 3rd, 2017, 18:50
I will check this out. First time I heard of this.
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September 3rd, 2017, 21:47
Originally Posted by Pongo View Post
That's helpful! I've now found those locations (except the tavern, which doesn't seem to be there? Travelling south twice from the apothecary isn't an option…) and I'm exploring my first dungeon. I still haven't found a weapon but I seem to be quite effective at punching things in the face.
Right! Tavern was planned for future expansion, but doesn't exist yet. Plans would be to eventually add a proper quest system.

As for weapons, the blacksmith usually has something cheap to start you out with.
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September 10th, 2017, 07:06
Download link has been updated to v0.104.

Fixed issue with criticals not actually doing any damage.
Fixed some grammar/spelling errors
Cleaned up the interface
Balanced a few weapons
Added city map jpg file

Download Latest Build v0.104:

Shadows of Kalendale v0.104
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September 10th, 2017, 12:25
Good stuff! I'm sitting around in hotel rooms again next week, so I'm going to download it onto my laptop and give it a proper go. I didn't last too long in the Crypt last time!

How long would you say it is, roughly?
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September 11th, 2017, 05:32
Originally Posted by Pongo View Post
Good stuff! I'm sitting around in hotel rooms again next week, so I'm going to download it onto my laptop and give it a proper go. I didn't last too long in the Crypt last time!

How long would you say it is, roughly?
Good question! It's always been a work in progress, but I would say you could get through all the (currently working) content in anywhere from 8 to 20 hours depending what class, and how you play.
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