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Dragon Age: Inquisition - New Location
May 19th, 2014, 23:14
Is it just me that thinks those spikes look dumb and oversized?
May 20th, 2014, 01:34
I think they look dumb and oversized and also pretty cool. I'm conflicted.
SasqWatch
May 20th, 2014, 15:05
Can't say it's the kind of thing that bothers me much, but it does look a bit silly.
Guest
May 20th, 2014, 17:46
Originally Posted by ThrasherNo. They are dumb and oversized.
Is it just me that thinks those spikes look dumb and oversized?
And since I am posting on this topic again anyway: in my opinion the problem is not so much that there are spikes, spikes can be pretty cool and menacing, but that they (1) have no discernible function (2) visually clash with both the castle and the surroundings (3) are trivial polyhedrons with 3 or 4 surfaces that look like a graphics bug. (3) could be alleviated by adding more detail, (2) by giving the castle a more menacing appearance and (1) by reducing their size and placing many more spikes / armaments strategically as a kind of monster / dragon defence. As it is, though: dumb and oversized.
May 21st, 2014, 00:46
All this from 2 tiny screen shots, sometimes the threads that get a lot of attention really surprises me.
Guest
May 21st, 2014, 01:13
Originally Posted by sakichopIt's a Bioware news-bit so of course it gets all the attention. I find this happens on most news sites. Check out GameBanshee or RPG Codex as they are hilarious.
All this from 2 tiny screen shots, sometimes the threads that get a lot of attention really surprises me.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Last edited by Couchpotato; May 21st, 2014 at 05:52.
May 21st, 2014, 05:51
Originally Posted by coyoteAs they are, they prevent dragons from landing.
No. They are dumb and oversized.
And since I am posting on this topic again anyway: in my opinion the problem is not so much that there are spikes, spikes can be pretty cool and menacing, but that they (1) have no discernible function (2) visually clash with both the castle and the surroundings (3) are trivial polyhedrons with 3 or 4 surfaces that look like a graphics bug. (3) could be alleviated by adding more detail, (2) by giving the castle a more menacing appearance and (1) by reducing their size and placing many more spikes / armaments strategically as a kind of monster / dragon defence. As it is, though: dumb and oversized.
SasqWatch
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