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July 8th, 2014, 11:45
No demo.
Buy the game, you'll adore it. From an airplane you can see it's totally different from everything EA makes.
Buy the game, you'll adore it. From an airplane you can see it's totally different from everything EA makes.
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Toka Koka
Toka Koka
July 8th, 2014, 14:50
Originally Posted by zakhalOne of the reasons you would want lockpicking is so you can more quickly/quietly open locks in a situation where that door's icon is red (ie: would be considered a crime if you got noticed). You don't need to spend much on it though, there's lots of gear with +1 Lockpicking on it and you can just save up a set.
I read that lock picking is not needed since you can simply break all locks so i didnt take it yet. I broke some locks with firebolts but it seems to take some time and it feels gamey.
SasqWatch
Original Sin 1 & 2 Donor
July 14th, 2014, 20:53
I miss the day/night cycle of U7. Combat in D:OS makes up for it tenfold. I'm predicting that with the editor, there's going to be a U7 remake in D:OS.
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Love old text based RPGs? MUDs? Try Shadows of Kalendale:
https://www.rpgwatch.com/forums/showthread.php?t=14727
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Love old text based RPGs? MUDs? Try Shadows of Kalendale:
https://www.rpgwatch.com/forums/showthread.php?t=14727
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