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Shadowrun Returns - Director’s Cut Details
August 16th, 2014, 22:43
The latest update from Harebrained Schemes on the games kickstarter page has news about the upcoming Director’s Cut version, and sharws a few new screenshots.
Shadowrun: Dragonfall - Director’s Cut FAQMore information.
Why did you guys decide to make the Director’s Cut?
We posted a Kickstarter update recently explaining our motivation behind the Director’s Cut. Check it out!
The Director’s Cut will be the same price as the DLC? Why aren’t you charging more for this?
We decided to leave it at the same price because an increase didn’t feel right. After the original release, we frequently heard comments like ‘I wish it was standalone’ and ‘the story left me yearning for more’. By creating the Director’s Cut, we wanted to do both (and more!) without making your wallet cry.
I own the DLC version of Dragonfall, do I have to buy the Director’s Cut to play the new content?
If you purchased the DLC version through a major digital retailer, you’ll receive the Director’s Cut for free! Kickstarter backers that claimed their DLC code will also be given the Director’s Cut! It will show up as a separate title in your Steam, Humble, or GOG libraries on launch day - look for “Shadowrun: Dragonfall - Director’s Cut”. If you have issues finding it in your library, contact the store for help.
Can I use my existing saves with the standalone version of Dragonfall? What about my characters?
Saves and characters created on the DLC version of Dragonfall won’t carry over to the Director’s Cut. Since we reworked and added so much to the Director’s Cut, loading a DLC save would cause parts of the game to not make sense - both functionally and narratively speaking.
Will the DLC and Director’s Cut use the same Editor and Steam Workshop?
Much like existing saves and characters, the new editor has some pretty significant changes. To make sure your content remains intact, the Director’s Cut will have a separate Editor and Steam Workshop. Missions made in the SRR editor, will be uploaded to the SRR Workshop. Likewise, missions made with the DC editor will be available in the DFC Workshop. We’re putting together instructions on how creators can “update” their existing UGC missions to work with the new editor and Steam Workshop, so keep an eye out for further information.
What will happen to the DLC version of Dragonfall?
Because they’re both same price, the DLC version will be removed from sale when the Director’s Cut is released. However, if you already own the DLC version, you’ll still be able to access it at any time through Shadowrun Returns. (We’re just removing it from sale, not from your existing library.)
Is the Director’s Cut coming to tablet?
A tablet version of the Director’s Cut is also in the works! We’re shooting for an October release on iOS and Android.
Is there any possibility of a Director’s Cut for Dead Man’s Switch?
Currently, we don’t have plans for a DMS Director’s Cut. However, we've released several updates to DMS over the course of the last year, including a major update with the new save game functionality when Dragonfall first launched. A few weeks ago, we pushed another DMS patch which includes some balance changes to key parts of the game. While it’s not a Director’s Cut, we hope those changes will provide a better experience for everyone.
Does HBS have plans to create another standalone campaign?
We would love to - but we don’t have any firm plans for one yet. To be honest, we've been heads down on the Director's Cut and are still exploring what to work on next. But rest assured, if we start on a new Shadowrun title, you guys will be the first to know!
August 16th, 2014, 22:43
Milk it. IMO these guys are corporate types that went indie and still behave like corporate types.
PC Gaming Snob
August 17th, 2014, 00:44
so releasing a free, upgraded game and editor without charging anything is called milking it? Come on.
I mean they may extend the life of their product by doing that, but its unlikely to provide a lot of sales. It will mostly keep existing fans happy.
I mean they may extend the life of their product by doing that, but its unlikely to provide a lot of sales. It will mostly keep existing fans happy.
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Steam: Galaad97
Steam: Galaad97
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August 17th, 2014, 01:35
Originally Posted by VoqarSeriously? I wouldn't call it mulling when everyone who's bought it earlier gets this edition for free. To me milking are the dlc packs with minimal content for maximal payment the big publishers tend to produce. And all the horrible IAP that exist in 95% of all phone games. This isn't even close to that.
Milk it. IMO these guys are corporate types that went indie and still behave like corporate types.
If you mean milking their product as in trying to sell more copies of their current product instead of doing a property sequel then yeah, maybe a little.
August 17th, 2014, 19:46
I just replayed the Shadowrun campaign and was going to plow right into Dragonfall, but now I'll put it off for a bit and play the newer version at some point. I really enjoyed Shadowrun, it isn't often that I replay a game within a year like that. The way you can vary your character builds really makes it viable to do it all over again in a slightly different fashion.
SasqWatch
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C Workshop. We’re putting together instructions on how creators can “update” their existing UGC missions to work with the new editor and Steam Workshop, so keep an eye out for further information.
