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My Wasteland 2 tutorials
September 24th, 2014, 11:08
Hello everyone. Not to be cheeky with the self-promotion stuff, but recently I've made a habit of doing various RPG tutorial videos (with a little extra-schtick of focusing not only on powerbuilding, but also on squeezing the maximum amount of fun possible out of the games - that's why I call them funbuildings; I also try to explain how the system works in general instead of forcing the reader to do some specific and narrow things - just so the player still has some fun building his guys and not just obeying orders) and the latest one is, of course, the Wasteland 2 which is the hot news nowadays:
https://www.youtube.com/watch?v=A13K3fYckho
Or, if you don't have the time for videos, I've also made a concise text version here:
http://steamcommunity.com/sharedfile…/?id=280383300
Both will help you make a good party.
https://www.youtube.com/watch?v=A13K3fYckho
Or, if you don't have the time for videos, I've also made a concise text version here:
http://steamcommunity.com/sharedfile…/?id=280383300
Both will help you make a good party.
Traveler
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September 27th, 2014, 14:36
Thanks for that. I really needed some help. I've started the game twice because I made some mistakes. Most of the party I chose the premade characters, I figured the game designers would know what they were doing. For my main character I gave a hight Charisma because it said something like people will reveal things they wouldn't normally, and I wanted to get as much as I could out of dialogs and converstaions.
I also chose animal whisper because I don't like fighting animals and it looked like it could help me avoid that. But my character ended up having too many skills and a terrible shot because my coordination suffered.
I also chose animal whisper because I don't like fighting animals and it looked like it could help me avoid that. But my character ended up having too many skills and a terrible shot because my coordination suffered.
September 27th, 2014, 14:59
Thanks for that. Looks like it's time to recreate a party for the third time. I like the 'Charismatic Genius' character, though I may alter it a bit.
It's annoying the skill & stat descriptions are misleading in-game and though I've seen very little of the game, the whole character creation interface & model selection seems pretty unpolished given the sometimes meaningful-content-lacking tool-tips & limited selection of portraits. For me I would have thought a high charisma & the 'Ass' skills would have a synergy— apparently not, or at least combining with INT would somehow help those skills.
So do the additional dialogue options come from CHA, INT, or the Ass skills (Hard, Kiss & Smart)?
It's annoying the skill & stat descriptions are misleading in-game and though I've seen very little of the game, the whole character creation interface & model selection seems pretty unpolished given the sometimes meaningful-content-lacking tool-tips & limited selection of portraits. For me I would have thought a high charisma & the 'Ass' skills would have a synergy— apparently not, or at least combining with INT would somehow help those skills.
So do the additional dialogue options come from CHA, INT, or the Ass skills (Hard, Kiss & Smart)?
Last edited by EvilManagedCare; September 27th, 2014 at 15:10.
September 28th, 2014, 01:38
Originally Posted by human_maleSometimes I think that it's an oath that all game designers secretly take or something like that - to avoid making actually good premade characters at all the cost. And NPCs, NPCs are horrible too. I dunno how to explain this, but this tendency got really annoying after all the years of playing the various rpgs.
I figured the game designers would know what they were doing.
As for the animal whisperer - it's a nice idea, but implementation sorta sucks as it's really hard to sneak up on those hostile beasties (and the critters you charm just can't shut up which gets annoying rather fast).
Originally Posted by EvilManagedCareAss skills only and I must say I've been mostly disappointed in that. While in some RPGs persuasion is way too much of a "get out of jail free" card, here it doesn't really pay off for the investment. Generally, you get an extra bit of fluff, some minor xp and that's it. Considering the cost of pumping 3 skills at once (because you really can't escape with just one, they're not interchangeable in most cases) and the overall difficulty of skillchecks & combat, I'd want more for those points invested.
So do the additional dialogue options come from CHA, INT, or the Ass skills (Hard, Kiss & Smart)?
Traveler
October 10th, 2014, 13:16
Too damn true.
I sometime wonder why the hell does Brute Force get more use than Conversation skills.
You forget about pumping any point at all and suddenly the difficulty jumps to rank 6. Forget it man. I rather get good at firing a gun than that.
Or just put points in Leadership.
I sometime wonder why the hell does Brute Force get more use than Conversation skills.
You forget about pumping any point at all and suddenly the difficulty jumps to rank 6. Forget it man. I rather get good at firing a gun than that.
Or just put points in Leadership.
October 10th, 2014, 13:56
Originally Posted by EvilManagedCareThe character definition system in this game is somehow interesting.
Thanks for that. Looks like it's time to recreate a party for the third time. I like the 'Charismatic Genius' character, though I may alter it a bit.
It's annoying the skill & stat descriptions are misleading in-game and though I've seen very little of the game, the whole character creation interface & model selection seems pretty unpolished given the sometimes meaningful-content-lacking tool-tips & limited selection of portraits. For me I would have thought a high charisma & the 'Ass' skills would have a synergy— apparently not, or at least combining with INT would somehow help those skills.
So do the additional dialogue options come from CHA, INT, or the Ass skills (Hard, Kiss & Smart)?
You can have a very strong (physical strength) character but totally inept at brute force, while the midget with ton of intelligence might excell at bursting doors open.
Intelligent people will excel at anything actually.
I tried the stereotypical brute, very high strength, low intelligence, specialized in close combat, that build does not work. Of all characters, this one is the only liability. Not enough points to tank efficiently, low damage compared to other characters, skills come too scarcely.
PoE got the flail for a less questionable definition system yet WL2 went out of this unscathed.
The game is built in two stages: Arizona, California. Arizona developpment rests on skills while California reveals the performances of attributes.
Quite punishing a design as a party that hum well during the first part might reveal inept in the second part.
SasqWatch
October 17th, 2014, 19:41
Thanks for this. Experience had already taught me what a serious mistake I made at character creation in privileging AP over initiative, but it was still useful to see the numbers laid out.
I'm deciding now whether to restart or just soldier through and hope the extra stat points at level 10 and 20 make at least a slight difference.
I'm deciding now whether to restart or just soldier through and hope the extra stat points at level 10 and 20 make at least a slight difference.
--
"But if it's a battle," he said, "which side is which?"
"If it's a battle," said Lilac.
"But if it's a battle," he said, "which side is which?"
"If it's a battle," said Lilac.
October 17th, 2014, 22:07
Thanks for the info. I am going to start playing when my box set arrives. Bahhh must not use steam code must wait for cloth map and manual
When the hell is the physical game going to arrive? I paid $500 and I have to wait longer then others.
I gave my buddy the GOG code and he just started playing. He did not pay a dime and he gets to play before me. Ohh well I have waited like 26 years for Wasteland 2 I guess another month won't hurt.
When the hell is the physical game going to arrive? I paid $500 and I have to wait longer then others.I gave my buddy the GOG code and he just started playing. He did not pay a dime and he gets to play before me. Ohh well I have waited like 26 years for Wasteland 2 I guess another month won't hurt.
--
"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
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