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October 12th, 2014, 22:35
That's called throwing out the baby with the bathwater.
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October 12th, 2014, 22:44
Originally Posted by Humanity has risen! View Post
That's called throwing out the baby with the bathwater.
But that's how Bioware always fixes things.
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October 12th, 2014, 22:51
Originally Posted by lostforever View Post
I think dedicated healing is sacrificed for the same reason as GW2 and some new MMOs like EQ Next. They want you to take any NPC (or player) in your party and not to worry about their class…. if you have a dedicated healer class, then your encounters has to be balanced around that etc.

I guess different people have different priorities. The only people to benefit from a move to remove tactical planning in your party makeup is the subset of the multiplayer crowd that has the attention span of a squirrel and doesn't care to work together. The more I learn about DA3, the more I grow completely uninterested.

As an aside, GW2 group dynamics are a joke primarily because of this "one character can do anything" dynamic. There's no strategy involved and party members have a soloing mindset even while in party.
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October 12th, 2014, 23:21
Originally Posted by azarhal View Post
It doesn't in DAI. You need to "rest" at the design camp spot to regen health.
I like that a lot.

But I don't like they removed healing spells. Are there healing potions at least?
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October 12th, 2014, 23:54
Originally Posted by Archangel View Post
I like that a lot.

But I don't like they removed healing spells. Are there healing potions at least?
You have a certain number of healing potions that you can replenish at a camp. No idea if you can loot some if you aren't at max. You can increase the max carrying capacity via an Inquisition's perks too (bought via Influence which is something gained by claiming things while exploring if I remember correctly).
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October 13th, 2014, 12:44
This seems to confirm a misgiving I had about DAi being too easy or not really needing tactics:

"In Dragon Age: Inquisition, I tend to swashbuckle in real time without pausing except to use items. I only go into the Tactical Camera mode to closely manage fights after I've died at least twice, and even then, it's something that I turn on, make a few commands, and then turn off. I am by no means a tactical expert."

http://forum.bioware.com/topic/51533…m-the-outside/
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October 13th, 2014, 12:54
So we learned to start the first playthrough on hard difficulty
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