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All we needed to know about gfx options
October 6th, 2014, 14:40
PC Gamer made an article that spans on several pages with an explanation on any normal and "abnormal" graphics option we can find in a PC game:
http://www.pcgamer.com/pc-graphics-o…lained/#page-1
Of course, some shady and suspicious options that appear only in retarded consoleports are not mentioned.
If all you care about is to set the global gfx setting on ultra and forget the whole thing, skip the article. But if you want to know what exactly each of possible options does, do check it out.
http://www.pcgamer.com/pc-graphics-o…lained/#page-1
Of course, some shady and suspicious options that appear only in retarded consoleports are not mentioned.
If all you care about is to set the global gfx setting on ultra and forget the whole thing, skip the article. But if you want to know what exactly each of possible options does, do check it out.
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Toka Koka
Toka Koka
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October 6th, 2014, 14:49
Interesting and useful. Thanks for posting.
"pibbur" who is an alias, not an anti alias.
"pibbur" who is an alias, not an anti alias.
Guest
SasqWatch
Guest
October 7th, 2014, 19:35
I don't know if that's really "all" one needs to know, but it's a surprisingly good article considering the source.
October 7th, 2014, 20:16
Thanks for that!
I learned something new about the new G-sync and Freesync technology.
I learned something new about the new G-sync and Freesync technology.
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