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Default All we needed to know about gfx options

October 6th, 2014, 14:40
PC Gamer made an article that spans on several pages with an explanation on any normal and "abnormal" graphics option we can find in a PC game:

http://www.pcgamer.com/pc-graphics-o…lained/#page-1

Of course, some shady and suspicious options that appear only in retarded consoleports are not mentioned.
If all you care about is to set the global gfx setting on ultra and forget the whole thing, skip the article. But if you want to know what exactly each of possible options does, do check it out.
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October 6th, 2014, 14:49
Interesting and useful. Thanks for posting.

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October 6th, 2014, 15:41
Thanks joxer
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October 7th, 2014, 11:27
This is the kind of thing a serious gamer already knows about

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October 7th, 2014, 19:35
I don't know if that's really "all" one needs to know, but it's a surprisingly good article considering the source.
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October 7th, 2014, 20:16
Thanks for that!

I learned something new about the new G-sync and Freesync technology.
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October 16th, 2014, 11:17
Interesting article for me, as I've not been keeping track of all the latest developments in graphics.

Thanks for posting.
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