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Shadowrun: Dragonfall - New Patch Released
October 24th, 2014, 16:42
Harebrained Schemes announces that a new patch for Shadowrun: Dragonfall: Director's Cut is now available for download. Here are some the changes from the post.
Release Notes 2.0.6More information.
Release 2.0.6 contains a variety of Shadowrun Dragonfall - Directors Cut campaign fixes and general system improvements. If you are encountering any campaign issues in Dragonfall, please update to build 2.0.6 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)
If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.
New Features, Improvements
Bug Fixes
- General UI improvements.
- Minor AI improvements.
- Resolved issue that caused Ability Tray arrows to be shown when incorrect number of items are available for use.
- Resolved issue that caused actor gore to spawn when actor was killed via trigger.
- Resolved issue that caused actors to lose the flushed from cover debuff.
- Resolved issue that caused Armor effects to be applied in Matrix combat.
- Resolved issue that caused blood splatter to apply on walls when attacks were blocked by armor.
- Resolved issue that caused Broken Free Spirits to lock up the game.
- Resolved issue that caused clear all and confirm all options to not work as intended for team advancement UI.
- Resolved issue that caused Essence Buffer to not be used under certain conditions.
- Resolved issue that caused Female Trolls to not have a sprint animation.
- Resolved issue that caused Gargoyles to play incorrect animation after saving and loading.
- Resolved issue that caused healthbars to flicker when taking damage.
- Resolved issue that caused IC Healthbars from updating correctly.
- Resolved issue that caused icons and waypoints to show on top of the Hiring screen.
- Resolved issue that caused idols to not be removed when Charisma was removed.
- Resolved issue that caused incorrect UI scaling in main menu.
- Resolved issue that caused multiple interactions to stack on an actor.
- Resolved issue that caused old saves to fail to load if they contained propdefs that no longer exist in the latest scene.
- Resolved issue that caused Overwatch to not be saved in the Matrix.
- Resolved issue that caused Players to gain Idol with incorrect stats.
- Resolved issue that caused snow VFX to draw under props in certain circumstances.
- Resolved issue that prevented Mindwipe, Confusion, and Blindness spells from effecting new AI.
- Resolved issue that prevented number 4 from selecting third equipped weapon.
- Resolved issue that prevented Overwatch from being used on touch and double click input settings.
- Resolved issue with new AI being set to non-hostile team.
- Fixed BHM causing spaghetti monster.
October 24th, 2014, 16:43
Fixed BHM causing spaghetti monsterHuh? Does it fly? Is this some type of internal code name?
October 24th, 2014, 17:01
I still gotta play this some day, right now I discovered some game I'd never heard of, Arcanum, and it has totally sucked me in.
SasqWatch
October 24th, 2014, 19:13
October 25th, 2014, 05:59
I did a quest, I helped a girl get her mine back, she gave me a sword, and I went running through the country-side slaying at will. I don't even care about the damn quests, I'm having too much fun slaughtering stuff in Arcanum!
Ogre SMASH!!!
Ogre SMASH!!!
SasqWatch
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Perhaps it's just HBS conducting a little test to see if anyone actually reads these patch notes…
