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RPGWatch Forums » Comments » News Comments » The Scoundrels Guild - Funding Unsuccessful

Default The Scoundrels Guild - Funding Unsuccessful

October 28th, 2014, 23:41
The kickstarter for The Scoundrels Guild has failed to get funded, and the games developer Adam Mayhem posted a new update with news on the games future.

Scoundrels,

First of all, let me just welcome all the new backers to the project. We had a big influx of new backers after we hit the 48-hour mark, which is great because we hope you guys will jump on board with us for the re-launch.

With that being said I want to once again thank all of you for your support of this project. You have all been terrific and I hope to see you again.

Development News

One of the aspects of the game that I myself do most or all of the work on is the animation. Animation can cause a real headache, it can take days to perfect even the most simplistic moves, but the end result is always exciting when you get to see your hard work come to fruition.

This past week I have been focusing on creating new animations for sneaking around, a really cool mind blast attack that Victor can use to subdue his enemies, a new and improved idle animation for Victor in which he looks around the room while waiting for your input. as well as other improved animations. The goal is to show off some of these new animations in the new and improved Kickstarter promo video. Instead of only showing off a few in-game shots, we plan to do a video focused on mainly gameplay. We find that backers want to see how the game works more than fancy cutscenes.

This is not the end of our journey, it is a small taste of the adventure ahead.
More information.
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October 28th, 2014, 23:42
Kind of surprised about the funding failure. I mean the graphics weren't super spectacular, but they weren't horrible either. The game concept seems decent enough.
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