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Default PC Gamer - Win 7 Will Not Support DirectX 12

November 16th, 2014, 22:50
Originally Posted by ForNein View Post
DX12 gives to all developers what consoles give to developers
Hhahahauhauauha
Do we want turning PC into a console?
Dunno about you, but I don't want that. Not now, not EVER.

Don't bother to explain. I told you already if win 10 fails and win 7 stays the most used OS out there, you can forget game developers wasting cash on DX12. Who'd they sell game to? You and?
Not me.

Oh and btw… The sacred consoles can do shit with AC:Unity.
On the other hand, "inferior DX on PC" runs the game flawlessly.
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November 16th, 2014, 23:17
DX 12= AMD's Mantle.

If you have older, or low end hardware, you should care about DX12. AMD forced MS hand. It will dramatically lower the overhead of the API. That's good for all us gamers.
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November 17th, 2014, 00:50
Originally Posted by joxer View Post
Hhahahauhauauha
Do we want turning PC into a console?
Dunno about you, but I don't want that. Not now, not EVER.

Don't bother to explain. I told you already if win 10 fails and win 7 stays the most used OS out there, you can forget game developers wasting cash on DX12. Who'd they sell game to? You and?
Not me.

Oh and btw… The sacred consoles can do shit with AC:Unity.
On the other hand, "inferior DX on PC" runs the game flawlessly.
You didn't understand what ForNein meant. In terms of efficiency when it comes to using the hardware to it's full potential, consoles are better than PC, there is no denying it, it's not even up for the discussion. Because OS is so multilayered, you need to go through a lot of unnecessary API calls to access the CPU and somewhat GPU.

By the way I'm PC gamer all the way, I didn't own console in 14 years, and I don't plan to, but consoles are better with using it's hardware than the PC is, it's a proven fact.
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November 17th, 2014, 01:27
Originally Posted by borovnica View Post
You didn't understand what ForNein meant. In terms of efficiency when it comes to using the hardware to it's full potential, consoles are better than PC, there is no denying it, it's not even up for the discussion. Because OS is so multilayered, you need to go through a lot of unnecessary API calls to access the CPU and somewhat GPU.

By the way I'm PC gamer all the way, I didn't own console in 14 years, and I don't plan to, but consoles are better with using it's hardware than the PC is, it's a proven fact.
This. Thank you.
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November 17th, 2014, 01:59
Originally Posted by borovnica View Post
Feel free to keep proven facts by you and whomever about efficiencies, I'll be stubborn and stick to my preferences where I can do anything I want with my open to torture machine.

btw, not only I adore the juice, I also adore Jean "Mœbius" Giraud's: Blueberry.


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November 17th, 2014, 06:02
Originally Posted by Dean View Post
Update;

AMD and MS have stated that Richard Huddy misspoke when he said that win 7 won't support DX 12. MS said It's not definite, but not out of the question. So win 7 users, don't panic …………….. yet.
Quite so: http://www.gamespot.com/articles/amd…/1100-6423617/

Except that I think you might as well start panicking. Win7 is getting pretty old and isn't likely to be getting any more updates of any kind other than security fixes.

Except maybe you shouldn't panic. What little I've heard about Win10 sounds good.
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November 17th, 2014, 06:04
Originally Posted by borovnica View Post
You didn't understand what ForNein meant. In terms of efficiency when it comes to using the hardware to it's full potential, consoles are better than PC, there is no denying it, it's not even up for the discussion. Because OS is so multilayered, you need to go through a lot of unnecessary API calls to access the CPU and somewhat GPU.

By the way I'm PC gamer all the way, I didn't own console in 14 years, and I don't plan to, but consoles are better with using it's hardware than the PC is, it's a proven fact.
It's similar to the idea behind mantle, but more hardware agnostic.
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November 17th, 2014, 13:08
DX12 will not matter until the next-gen of consoles are being rolled out. Since Xbox One hardware is not DX12 prepared ( at least not as far as anyone knows ).

The standard will be DX11 for a long time to come.
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November 17th, 2014, 16:51
Microsoft: the Ultimate Troll.
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November 17th, 2014, 17:07
I guess we'll see somewhat similar to what happened when WiXP didn't get support for DX10/DX11: DX12 support will slowly gain support by developers, but they will also support older DX versions. similar to optional support for DX9 in several current games.

Unless DX12 is so different from pre DX12 that this does not make sense. Or that I for other reasons don't know what I'm talking about.

pibbur who remembers he did not know what he was talking about back in '87.

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November 17th, 2014, 17:31
I find it difficult to predict anything here. It could be significant - but who really knows. It depends on what MS does to support it and motivate development in that direction.

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November 17th, 2014, 17:43
Originally Posted by GothicGothicness View Post
DX12 will not matter until the next-gen of consoles are being rolled out. Since Xbox One hardware is not DX12 prepared ( at least not as far as anyone knows ).

The standard will be DX11 for a long time to come.
I think DirectX 12 will work across PC, phones and Xbox One. It is not about the hardware. We are getting a better software API. Does not make sense from business view to support win7. We are talking minimum one year from now as release date.
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