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The Memory of Eldurim - Weekly Dev Stream
December 28th, 2014, 12:07
LiminalGames posted a Dev Stream on YouTube for The Memory of Eldurim
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Showing off some new spells. Talking about current and upcoming features.More information.
December 28th, 2014, 12:07
How exactly is Eldurim different from Skyrim-type? Because all I see in the video is Skyrim Amateur Edition, more beginner coder type stuff, missing combat physics that only veteran coders can put in.
Missing concept artist able to define an interesting world and missing veteran 3D modeler/texture artists, who know, what they are doing.
Good practice for LiminalGames anyway. Maybe Eldurim 2 or something will be more different from the mainstream UE4 stuff..
Missing concept artist able to define an interesting world and missing veteran 3D modeler/texture artists, who know, what they are doing.
Good practice for LiminalGames anyway. Maybe Eldurim 2 or something will be more different from the mainstream UE4 stuff..
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SSI Gold Box-style game, we are working on.
SSI Gold Box-style game, we are working on.
December 28th, 2014, 12:40
Some indie devs live their dream - I don't think they want to rival Elder Scrolls games.
December 28th, 2014, 14:20
The game did actually advance since I last saw it a few months ago.
It is much more detailed and it works better. Even the combat looks better, but still clunky, yes. But it has improved. And there is still a lot to do and hope they will improve even more on animations and other mechanics.
They have some good ideas.
I think this can be a good game when it is finished.
It is much more detailed and it works better. Even the combat looks better, but still clunky, yes. But it has improved. And there is still a lot to do and hope they will improve even more on animations and other mechanics.
They have some good ideas.
I think this can be a good game when it is finished.
December 28th, 2014, 20:22
Originally Posted by Black RuneGiven the progress they've made the last few months I decided to buy the early access version on steam. I'll probably wait a year or so before I try the game, but I feel they do deserve som recognition for such an ambitious project.
The game did actually advance since I last saw it a few months ago.
It is much more detailed and it works better. Even the combat looks better, but still clunky, yes. But it has improved. And there is still a lot to do and hope they will improve even more on animations and other mechanics.
They have some good ideas.
I think this can be a good game when it is finished.
Watcher
December 29th, 2014, 00:46
Originally Posted by IthilienYes, a whole year or more seems right until it's ready to play at its best.
Given the progress they've made the last few months I decided to buy the early access version on steam. I'll probably wait a year or so before I try the game, but I feel they do deserve som recognition for such an ambitious project.
December 29th, 2014, 01:01
Well if I remember its just three college students making the game.
So I also agree the game has come a long way since the first release earlier this year.
So I also agree the game has come a long way since the first release earlier this year.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
December 30th, 2014, 14:55
A couple of questions:
- is this an actual RPG? Quests etc?
- monsters or just men to fight?
- I'm assuming the frame rate is just the video? It can't be that choppy?
- is this an actual RPG? Quests etc?
- monsters or just men to fight?
- I'm assuming the frame rate is just the video? It can't be that choppy?
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"For Innos!"
"For Innos!"
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