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Fighting dragons
December 28th, 2014, 00:27
I just fought my first 2-3 dragons and I'm wondering about the meaning of being able to target each leg or the dragon's head. For me all those 5 targets always have the same health bar. So actually what's the point of this?
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
December 28th, 2014, 01:09
From my experience it just slows them down and seems to prevent them from flying away. It also lowers the amount of damage you take from it's various attacks.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
December 28th, 2014, 01:45
That might be, but how do I see how much damage I have dealt to each of the targets separately?
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
December 28th, 2014, 01:53
It's not possible it seems as I have tried myself. The only change is how the health bar lowers on each leg, or other part of it's body when you attack it.
My favorite part is destroying the legs of the giants as they will fall down.
So really it all comes down to just another bad design decision by Bioware.
My favorite part is destroying the legs of the giants as they will fall down.
So really it all comes down to just another bad design decision by Bioware.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Last edited by Couchpotato; December 28th, 2014 at 03:31.
December 28th, 2014, 03:23
Just attack frontlegs so the dragon doesn't jump around which puts you into chasing it all over the "arena".
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Toka Koka
Toka Koka
December 28th, 2014, 11:12
Ok, another facepalm then.
Bioware's talent variance is incredible.
Bioware's talent variance is incredible.
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
January 2nd, 2015, 12:06
There is a point actually. If you target a certain leg enough, they'll topple over for quite some time, during which you're free to go all out on them. The same thing goes for giants.
SasqWatch
Original Sin Donor
January 2nd, 2015, 15:44
Yeah, but I don't understand why there isn't some kind of feedback about when this point will actually be reached.
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
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