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Beamdog - Working on New Baldur's Gate Game
January 8th, 2015, 21:53
Originally Posted by CouchpotatoI really wish they'd release some type of studio for Enhanced Infinity. The modding community has been amazing, but its always been hamstrung by the difficulty in creating new areas from scratch.
It's quite obvious the new game is made with the enhanced infinity engine as it's not hard to create more content for new games.
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"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
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"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
January 8th, 2015, 21:53
I have no idea what your Gif means blatantninja.
It looks a man waiting in anticipation for a call. I'm more like this right now.

The feeling of finally having more infinity engine games.
Ah here is one of them but it doesn't work on the new editions though.
Shadows Over Soubar - http://www.shsforums.net/forum/195-shadows-over-soubar/
It looks a man waiting in anticipation for a call. I'm more like this right now.

The feeling of finally having more infinity engine games.

Originally Posted by blatantninjaI agree as some of the mods were outstanding back in the day. I remember playing two huge overhauls that added over 100 hundred hours of content.
I really wish they'd release some type of studio for Enhanced Infinity. The modding community has been amazing, but its always been hamstrung by the difficulty in creating new areas from scratch.
Ah here is one of them but it doesn't work on the new editions though.
Shadows Over Soubar - http://www.shsforums.net/forum/195-shadows-over-soubar/
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Last edited by Couchpotato; January 8th, 2015 at 22:05.
January 8th, 2015, 21:55
Originally Posted by purpleblobI don't have an issue with the BG name because Baldur's Gate is really not specific to the Bhaalspawn. Its a location, just like Neverwinter is, and easily generates marketing buzz. I do agree that I have no desire to seem them extend the Bhaalspawn story past ToB though, but a new story that includes a Baldur's Gate city 20-30 years down the road and some new surrounding areas? Would love that.
Hmm can't say I'm terribly happy about the news. I'm very sensitive on BG series topic. I really hope Beamdog do their job well on adventure Y for the sake of my beloved BG series but I remain skeptical. Still against BG3, I stand by my previous statement. Leave Bhaalspawn alone, his/her story ended with ToB so just make new game in same setting but call it something other than BG![]()
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"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
---------------------------------
"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
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January 8th, 2015, 23:08
I have followed the link for images they gave and read the discussion there, and it seems this Adventure Y might have some new UI elements.
As for Adventure Z, they said it will be using a 3d engine and it will not be D&D game.
As for Adventure Z, they said it will be using a 3d engine and it will not be D&D game.
SasqWatch
January 9th, 2015, 00:46
This would be a must buy for me, I would really enjoy a new infinity engine game. I agree that it should be a new story and new setting within the Baldur's Gate world.
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January 9th, 2015, 01:22
Yeah after reading thirty pages of posts Adventure Z will be using a new 3D engine, and might not be isometric. So my enthusiasm has dimmed a little bit.
We still have Adventure Y at least it will be made with the infinity engine. At the end of the day I still look forward to what they make, and cant wait for more details.
We still have Adventure Y at least it will be made with the infinity engine. At the end of the day I still look forward to what they make, and cant wait for more details.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
January 9th, 2015, 05:39
@blatantninja: Even if Beamdog end up making BG3, it won't be on Infinity Engine nor using 2nd AD&D. I don't see why they can't call it something else other than milking out BG series name. If they are going to use new protagonist (not Bhaalspawn), new engine and new ruleset, might as well call it something else.
Anyway, as for Adventure Y, I reckon you will be traveling with Beamdog's new NPCs since they don't have access to voice actors/actresses with Bioware NPC new dialogues.
Anyway, as for Adventure Y, I reckon you will be traveling with Beamdog's new NPCs since they don't have access to voice actors/actresses with Bioware NPC new dialogues.
Guest
January 9th, 2015, 06:42
Originally Posted by purpleblobAnd how would you know that? That is your opinion I take it. There is an IE game currently in production, who knows what could happen?
@blatantninja: Even if Beamdog end up making BG3, it won't be on Infinity Engine nor using 2nd AD&D.
And BG wasn't a strict 2nd edition game so I can't see any major problem even if it was true.
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Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
January 9th, 2015, 07:23
Originally Posted by purpleblobBecause name recognition still matters when it comes to selling games.
@blatantninja: Even if Beamdog end up making BG3, it won't be on Infinity Engine nor using 2nd AD&D. I don't see why they can't call it something else other than milking out BG series name. If they are going to use new protagonist (not Bhaalspawn), new engine and new ruleset, might as well call it something else.
Remember Icewind Dale 2? The only thing it had in common with its predecessor was the setting. All they need to do for Baldur's Gate 3 is to tie it in to the prior history and lore.
If they did away with the name, then I suspect they may also lose the rights to use the setting. That adds costs to the development right there, and they probably lose part of their audience.
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January 9th, 2015, 11:44
Originally Posted by bjon045Good for you. You have right to be excited and I have right to be skeptical.
And how would you know that? That is your opinion I take it. There is an IE game currently in production, who knows what could happen?
And BG wasn't a strict 2nd edition game so I can't see any major problem even if it was true.
Guest
January 9th, 2015, 11:54
Originally Posted by purpleblobYou misunderstand me, I am extremely skeptical, in fact I think Beamdog are basically a group of modders who have a vast amount of work in front of them if they think they can even create a game half as good as Baldurs Gate. I was merely referring to the fact that your statements were not based on fact. Beamdog is using the infinity engine currently and we don't whether it will be used going forward or not despite them stating it will not be used on "Adventure Z" whatever that may be.
Good for you. You have right to be excited and I have right to be skeptical.
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Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
January 9th, 2015, 14:41
Right, sorry about that. True, it's my assumption that they won't be using IE engine if they ever work in BG3. Although I think I read somewhere that they will have to use 5e and different engine if they ever work on BG3, not sure where though.
Guest
January 9th, 2015, 17:19
Originally Posted by purpleblobI think that's exactly the point. For the same reason they Interplay used the BG name in the Dark Alliance console games. Its marketing. It is a shame that they won't be using 2nd AD&D or the updated IE though.
@blatantninja: Even if Beamdog end up making BG3, it won't be on Infinity Engine nor using 2nd AD&D. I don't see why they can't call it something else other than milking out BG series name. If they are going to use new protagonist (not Bhaalspawn), new engine and new ruleset, might as well call it something else.
Did you feel the same way about Neverwinter Nights 2?
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"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
---------------------------------
"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
January 9th, 2015, 18:37
I'm probably more excited about this game than I am about the new Torment or Pillars of Eternity games. I'm sure all 3 will be awesome, but something about a BG3 (or BG1.5, as it were) really, really interests me.
But actually, I still have to finish BG2! So many games, not enough time.
But actually, I still have to finish BG2! So many games, not enough time.
Guest
January 9th, 2015, 21:10
Originally Posted by blatantninjaCall me biased, but no, NWN was very different case to BG. Both BGs used same protagonist and continued story through entire game series. It doesn't make sense to me that Beamdog will suddenly change protagonist in BG3, completely new engine, rule set etc. NWN1 OC and two expansions had different protagonist (I know both expansions used same protagonist), so it was easier to accept new story, new protagonist etc in NWN2.
I think that's exactly the point. For the same reason they Interplay used the BG name in the Dark Alliance console games. Its marketing. It is a shame that they won't be using 2nd AD&D or the updated IE though.
Did you feel the same way about Neverwinter Nights 2?
Guest
January 9th, 2015, 22:14
Well, to be fair, the original BG3 would have had a new protagonist too! They should have just called BG2 "Shadows of Amn" and left the BG2 part off!
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---------------------------------
"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
---------------------------------
"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
January 9th, 2015, 23:25
Originally Posted by purpleblobBut there isn't really any other possibility. BG and BG2/ToB cover your way from childhood to godhood. The planned new Infinity game is supposed to add the missing link from the duke's palace in Baldur's Gate to the prison in Athkatla. Then there's nothing left, except toddler stories or your machinations as god (an RTS?).
Both BGs used same protagonist and continued story through entire game series. It doesn't make sense to me that Beamdog will suddenly change protagonist in BG3…
So, BG3 was always a pipe dream for me. The link to the first games would most probably be very tenuous in most imaginable cases.
January 10th, 2015, 00:40
I know, I'm basically saying, I'm against BG3
yes, I understand it's marketing purpose, but I personally don't like it. That's all
may sound silly, but I just don't want series "ruined" by crap/mediocre BG 1.5 or 3 whatever
like what a lot of people said with Halo 4 and others onwards (Master Chief story ended with 3 etc argument)
yes, I understand it's marketing purpose, but I personally don't like it. That's all
may sound silly, but I just don't want series "ruined" by crap/mediocre BG 1.5 or 3 whatever
like what a lot of people said with Halo 4 and others onwards (Master Chief story ended with 3 etc argument)
Guest
January 10th, 2015, 00:46
Originally Posted by purpleblobThat doesn't sound silly at all. Some people already complained about the additions in BG:EE, which felt different to them.
… may sound silly, but I just don't want series "ruined" by crap/mediocre BG 1.5 or 3 whatever…
In principle, I always considered NWN as something like BG3. It's still the same general area of Faerun, so it kind of fits the bill, even if the OC feels somewhat lackluster.
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