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RPGWatch Forums » Comments » News Comments » Enderal: Shards Of Order - Mod Update

Default Enderal: Shards Of Order - Mod Update

February 16th, 2015, 07:26
The SureAI team has released a new update about the mods progress on Facebook.
For everyone, who was wondering about the silence in the past two months. The simple answer, as usual: We're working like madmen (and women) and unfortunately, the work we're doing isn't as visually rewarding as other tasks; Balancing, Bugfixing and Quest-Implementation take a lot of time. Furthermore, the German localization got rolling, and we've started the English translation.

A thing some of you might be intersted in: After past years trailer, we were contacted by PCGamer UK. In next months issue, we're represented with a 6-page article about Enderal, with some exclusive information. Here's a Link to the announcement (We're flattered!). As soon as the article goes online, we'll link it here. To wrap it up: Stay tuned! We're doing our best to deliver some new impressions as soon as possible.
More information.
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February 16th, 2015, 07:26
I cant wait to play this mod as its been in development for a few years now. I also can't wait to see what the studios first commercial RPG game will be later on.

One of the developers talked about the game last year, but didn't go into detail.

Link - http://www.rpgwatch.com/forums/showthread.php?t=26004
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Last edited by Couchpotato; February 16th, 2015 at 11:01.
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February 16th, 2015, 20:22
Me too. Can't get back into Skyim myself and I'm looking to this to give me reason the same way the last one did
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