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Rock, Paper, Shotgun - Deus Ex 4 & Hair Tech
March 17th, 2015, 01:25
So a tech demo? Make it an add-on for unreal engine or unity then I'll be interested.
SasqWatch
March 17th, 2015, 13:51
Here is another article about Augmented Hair from the Deus Ex Universe presentation.
Link - http://wccftech.com/dawn-engine-slid…ds-tressfx-30/
I even have some images this time of them using TressFX 3.0.
Link - http://wccftech.com/dawn-engine-slid…ds-tressfx-30/
I even have some images this time of them using TressFX 3.0.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
March 17th, 2015, 13:53
On a related note, I found the model/facial technology used in DE:HR quite terrible. The head and lip animations were truly bad, as was the hair. I'm glad they're looking into improving these aspects.
Guest
April 10th, 2015, 09:10
Originally Posted by ThaurinWell seems I was originally right Thaurin as Jensen is in the game.
The hair tech is going to be in future Deus Ex games and Adam Jensen was one of three models used to model the technology, but that doesn’t necessarily mean Jensen will appear in the game itself.
Nice hair tech, though.![]()
Link - http://www.rpgwatch.com/forums/showthread.php?t=28303
And his hair looks so much better than the first game.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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