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RPGWatch Forums » Comments » News Comments » Witcher 3 - About the Downgraded Visuals

Default Witcher 3 - About the Downgraded Visuals

May 11th, 2015, 12:23
Discussed on various places on the internet as it has here, but Lostforever has pointed us to Dark Side of Gaming, that shows some of the differences between 2013 and now.

As we can see, the amount of particles on-screen has been decreased, the environmental LOD has been severely reduced, the lighting system seems weaker than the one featured in the oldest build, textures look blurrier (this could either be due to the absence of CDPR’s sharpening filter or due to the presence of Chromatic Aberration. Regardless of the real reasons, textures are not as crisp as they were before).

We’ll definitely give CD Projekt RED the benefit of doubt, however it is pretty obvious that the final game won’t look as good as its in-game 2013 reveal trailer. And that’s a real shame.

Obviously, this does not mean that the game won’t look good or that it won’t be fun. CD Projekt RED has been releasing lots of screenshots from the game’s latest build these past days, so we all know that the game still looks great.
There is a range of annotated screenshots that show the difference.

More information.
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May 13th, 2015, 21:00
Guys, I think in the near future I'll split some of the W3 threads and move them to the W3 forum. Maybe we can lead some traffic to it. So if your answer disappeared you know where to look.
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