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RPGWatch Forums » Games » Expeditions » Expeditions: Viking » Expeditions: Viking - Sequel to Conquistador Announced

Default Expeditions: Viking - Sequel to Conquistador Announced

May 20th, 2015, 18:48
I watched all 3 seasons of the TV-series Vikings - cool stuff.
In games the Viking setting is underused.
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May 20th, 2015, 19:17
Nords!
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May 20th, 2015, 20:49
Originally Posted by Grifman View Post
Uh, read the article
Hrhr… thanks!
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May 20th, 2015, 20:58
cool, am hyped, add flavor text

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May 20th, 2015, 21:00
A very intelligent choice in the economic sense. I hope this game will be really successful for them.
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May 21st, 2015, 09:40
Super!

While there were many interesting possibilities this one was surely one of the most promising. Now I'm just keeping my fingers crossed that there'll be a linux version like there was for the first conquistador. (but not Clandestine… )
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May 21st, 2015, 10:08
It sounds interesting, but I don't understand why they're calling it a "sequel" to Expeditions: Conquistador. It doesn't sound like they're connected at all.
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May 21st, 2015, 11:34
I think they do that because it is the game that comes after the other game in the Expeditions series.
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May 21st, 2015, 13:37
Found the gameplay in the first one to be too tedious. Characters getting sick, and other random events nerfing my party and making the game a grind. Good tactical combat, just too difficult making progress in the overland map.
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May 21st, 2015, 14:25
Originally Posted by mbuddha View Post
Found the gameplay in the first one to be too tedious. Characters getting sick, and other random events nerfing my party and making the game a grind. Good tactical combat, just too difficult making progress in the overland map.
That was the part of the challenge. I guess not for everyone.
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May 21st, 2015, 19:24
I've met the team behind this game. You can Expect an interview article in the near future. As well as an answers to your questions and more….
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May 21st, 2015, 22:49
Ralph put your head down and go to sleep. OH BOY that's when I'm a Viking.

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May 27th, 2015, 12:16
Originally Posted by Archangel View Post
That trailer was well done. I enjoyed it. Vikings are a good choice with Vikings series hyping up that part of human history in the minds of potential players.

Is there going to be a KS for this?
No plans for a KS at the moment. Glad you enjoyed the trailer and happy to have your support!
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May 27th, 2015, 12:54
I loved the first expeditions conquistador, however i hope they tone down the miss chance in combat.
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May 27th, 2015, 13:55
I thought the combat was very good. The main thing for me to improve would be to have more varied types of units and enemies.
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May 27th, 2015, 14:00
Originally Posted by Damian View Post
I loved the first expeditions conquistador, however i hope they tone down the miss chance in combat.
What kinds of miss chances are we talking about here: melee, ranged, both?
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May 27th, 2015, 14:30
Originally Posted by Atomic View Post
What kinds of miss chances are we talking about here: melee, ranged, both?
I thought the ranged miss chance was a little too much. For example the starting round I once didnt hit anything. Tweak that and the combat would be impeccable.
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May 27th, 2015, 16:14
I'm glad to see this has its own forums, totally deserving of such. As great as the first game was, I'm really looking forward to the Viking take on this.
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May 27th, 2015, 17:16
Originally Posted by Damian View Post
I thought the ranged miss chance was a little too much. For example the starting round I once didnt hit anything. Tweak that and the combat would be impeccable.
Ah, yea we have been thinking about that a lot actually, basically in Conquistador there was a dramatic fall off rate after 6 or so hexes practically parabolic in nature for the hit %, we are gonna revamp that so that, among other things, it has a more gradual depreciation curve for Viking.
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May 28th, 2015, 01:47
This makes me happy.
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