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Default PoE version 2.0 New Features

June 25th, 2015, 01:57
Described here:

https://www.youtube.com/watch?v=I0GvsA6exuY

Includes:

- Selectable character AI behaviors
- Range indicators on spells
- Selective party member steath

+ some others
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June 25th, 2015, 02:00
solo stealth - revolutionary idea!

I haven't really been following this - when is the first expansion / 2.0 due?
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June 25th, 2015, 02:04
All of those are things that should have been in the game to begin with imo.
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June 25th, 2015, 02:06
Part 1 is due "soon"

Hopefully not like the "soon" in the "shipping soon" message r.e. my physical copy that I STILL haven't received yet (even after creating a support ticket). :/
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June 25th, 2015, 02:09
BG/2 didn't have range indicators on spells. PoE was a faithful re-creation.
Last edited by Thrasher; June 25th, 2015 at 02:36.
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June 25th, 2015, 02:52
I'm not sure what they even mean by "range indicator". In the IE games, your target icon for spells would light up a certain way if the enemy was in range. I don't see what more is needed.
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June 25th, 2015, 03:00
I guess I'm easy to please but I liked all of that, especially the stealth.

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June 25th, 2015, 03:08
Originally Posted by JDR13 View Post
I'm not sure what they even mean by "range indicator". In the IE games, your target icon for spells would light up a certain way if the enemy was in range. I don't see what more is needed.
Same thing for PoE, but apparently that was not enough for the handheld crowd. Now we have circles outlined on the landscape!
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