|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » XCOM 2 - Detailed Character Customisation

Default XCOM 2 - Detailed Character Customisation

July 12th, 2015, 00:24
PC Gamer found out that Firaxis' PC-exclusive XCOM 2 will put a lot of emphasis on character customisation:

"We've actually pushed character customisation further," says senior producer Garth DeAngelis. "You have to be able to name your characters, that's personally one of my favourite parts. You've got to create your own stories, and character customisation has been pushed. We've doubled down on character customisation. There's so much more you can do with it, there's so many more knobs you can turn now that feed into the resistance theme."

According to DeAngelis, players will also be able to set the gender and nationality of their soldiers. "All of that stuff that you couldn't do in Enemy Unknown gives even more agency to the player-it gives them exactly what they want."
More information.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
Moderator
RPGWatch Team
Original Sin 1 & 2 Donor

#1

Join Date: Aug 2006
Posts: 7,906
Mentioned: 5 Post(s)

Default 

July 12th, 2015, 00:24
"Exactly what they want?" Being able to pick different colours was nice, but more customization is not at all what I *want*. I don't mind, but what I want are enemies that doesn't spawn and then act (would prefer it if if they didn't "spawn" at all), and a game that's not best played on ironman by moving one step every turn… Now if more customization means more tactical options and larger skill trees then by all means go ahead, I'll never get to much of that.
TomRon is offline

TomRon

TomRon's Avatar
SasqWatch
RPGWatch Donor
Original Sin Donor

#2

Join Date: Dec 2010
Location: Sweden
Posts: 3,214
Mentioned: 22 Post(s)

Default 

July 12th, 2015, 01:15
Yeah, accents and hair colors are great and all, but I'd rather see deeper character system mechanically. As in greater skill tree depth and increased stat-driven interaction. Basically a more RPG style character customization.
--
My Backlog
http://www.backloggery.com/mattynoaa
Nephologist is offline

Nephologist

Nephologist's Avatar
Keeper of the Watch

#3

Join Date: Sep 2014
Posts: 610
Mentioned: 1 Post(s)
+1:

Default 

July 12th, 2015, 11:14
Definitely not "exactly" what I want. It's not Sims. But it's a nice enough feature, I guess.

DArtagnan

Guest

#4

Posts: n/a
Mentioned: Post(s)
+1:
RPGWatch Forums » Comments » News Comments » XCOM 2 - Detailed Character Customisation

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 05:45.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch