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Satellite Reign - Review @ High-Def Digest
August 24th, 2015, 07:49
High-Def Digest highly recommends the spiritual successor to the old Syndicate series: Satelite Reign.
The Game Itself: Our Reviewer's TakeMore information.
'Satellite Reign' is not the kind of game that holds your hand. After a brief tutorial I was dumped into the city with a trio of eager agents, with only a "good luck" and a "here’s your fourth agent, by the way she’s in a heavily guarded police compound" mission to my name. This made me very happy. It is not a theme park like most open world games turn out to be, where a chipper tour guide would slowly escort me about the various mechanics for hours, withholding the good stuff until halfway through the campaign. It is a sandbox, where the city lives on its own terms, gradually adapting to my presence as I hack into ATMs, infiltrate merc barracks, and bribe dirty cops for information.
In this city, as in any just about cyberpunk story, megacorps have taken over the governing role from the state and mixed in their own special brand of fascism, information control, and terror. It’s the future, so there are many future things like cybernetic implants, laser guns, and outlandish hairstyles. The game takes a laissez-faire approach to both exposition and morality. I am free to explore the city, steal things, and kill people, so long as I am able to fight off or escape from the responding security forces. The game does not penalize me for doing bad things, nor does it necessarily reward me for doing good things. I am rewarded for serving my own purposes, which I just kind of make up as I go along. My agents aren’t running the March of Dimes, after all - we’re trying to build a criminal empire. […]
Final Thoughts:
'Satellite Reign' truly embodies the phrase "spiritual successor". It is very much a modern adaptation of an older title. That is not to say that it is without innovation or not a good game - far from it. 'Satellite Reign' takes the best parts of its source material and expands upon them with modern tech, creating an intoxicating, thickly cyberpunk strategy experience. The degree of freedom available invokes that special kind of PC game that is all-too infrequent these days.
Score: 4/5
August 24th, 2015, 16:31
Watcher
Sentinel
August 25th, 2015, 02:41
I hope this game sells well. The 5 guys have quite some expansion plans in mind but the game needs to sell to have them. For example steam workshop support would be grand indeed.
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August 26th, 2015, 07:58
I might've had it not been a spiritual successor to Syndicate (Wars). But, I guess
it might've been cool. Trust me, tho, Syndicate was perfect the way it was. As
this probably is. Remember, these scores are for crowd funded projects so the
average being this high despite cost cutting in cgi, graphics, sound etc is remarkable.
it might've been cool. Trust me, tho, Syndicate was perfect the way it was. As
this probably is. Remember, these scores are for crowd funded projects so the
average being this high despite cost cutting in cgi, graphics, sound etc is remarkable.
Originally Posted by Capt. Huggy Face
Personally, I'd have liked to see active pause in this game.
--
Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.
Groucho Marx
Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.
Groucho Marx
August 26th, 2015, 13:02
Two more reviews:
Gameplanet (9.0):
http://www.gameplanet.com.au/pc/revi…-fide-classic/
Kotaku (Buy):
http://kotaku.com/satellite-reign-th…iew-1726032962
Gameplanet (9.0):
http://www.gameplanet.com.au/pc/revi…-fide-classic/
Kotaku (Buy):
http://kotaku.com/satellite-reign-th…iew-1726032962
Watcher
August 26th, 2015, 23:21
Played it for acouple of hours a couple of weeks ago. Was still a it buggy then (which was to be expected) but still hooked. Managed to pull myself away so I could wait for the proper release version. Really really like this game though, a favourite among all the games I've Kickstarted. I hope it sells well so these guys can continue to work on it!
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